Tabletop Simulator
Scripted - Thanos Rising
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 17 เม.ย. 2020 @ 9: 39pm

- Reworked how zones and snap points were generated
- Tweaked card layouting
- Added Damage Cube snap points
- Added Clear Damage cubes button for each slot for easier cleanup

อัปเดต: 14 เม.ย. 2020 @ 2: 52am

อัปเดต: 13 เม.ย. 2020 @ 4: 11am

- Stopped power dice from locking on to snap points

อัปเดต: 10 เม.ย. 2020 @ 8: 10pm

- Added a new "Deploy" button to automatically fill in empty spots in the deployment zone
- Replaced the rotate tokens with tiles

อัปเดต: 9 เม.ย. 2020 @ 8: 15pm

Fixed a bunch of typos

อัปเดต: 9 เม.ย. 2020 @ 8: 13pm

อัปเดต: 9 เม.ย. 2020 @ 8: 01pm

- Made a custom card container that displays the current number of cards inside for Hero and Villain discards

อัปเดต: 8 เม.ย. 2020 @ 5: 33am

- Starting a game now also draws the initial board setup
- Fixed issues with custom pack's base rotation
- Programmatically generated rotational snap points for the deployment zone. The arbitrary 15 degree rotation increment on manually placed snap points was bugging me immensely
- Made the deployment zone hover over the table a bit, to get around issues with cards glitching through the table

อัปเดต: 8 เม.ย. 2020 @ 12: 45am

- Scripted deck setup
- Put away unused components
- Shuffle deck on Game Start

อัปเดต: 7 เม.ย. 2020 @ 1: 53pm

- Added PDF manual
- Changed table top color and lighting tweaks
- Locked down the damage pouch