Don't Starve Together

Don't Starve Together

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Uppdatering: 3 jul, 2021 @ 9:21

Fight and FLight Version 1.1.3

[NEW]

- Added Ambient Sound to the Hooded Forest (custom ambiance coming soon).

- Webby Whistle will now summon Trapdoor Spiders from their dens (Hat wearing Trapdoor Spiders coming soon).

[TUNING]

- Various adjustments to the Koalefant fight.
- Reduced Gobblers attack/hit range.
- Creeping Fear and Dread Eye now give half their sanity bonus when slain to nearby insane players.
- Increased the size of the Creeping Fear.

[FIXES]

- Fixed issue where Evil Flowers were not reverting to regular Flowers after a full moon.
- Fixed issue with shared sanity bonuses from shadows came up nil.

Uppdatering: 28 jun, 2021 @ 11:27

Fight and Flight Version 1.1.2

[FIX]

- Fixed crash when certain foods appear.
- Fixed crash when the Lightning Hounds special attack strikes certain targets.

Uppdatering: 28 jun, 2021 @ 10:53

Fight and Flight Version 1.1.1

[MISC/TUNING]

- Restored Scale Mail ignition when attacked.
- Scale Mail Dimvae longer block projectiles.
- Dimvae no longer set themselves as a target when attacking.
- Lowered Dimvae damage.

[FIX]

- Fixed crash when cooking Bacon and Eggs and Perogies.

Uppdatering: 28 jun, 2021 @ 10:03

Fight and Flight Version 1.1.0

[NEW]

- More than one Forget me lots will now prioritize making Simple Salad if not being used in Soothing Tea.
- Forget Me Lots can now be used in place of foliage to make Steamed Hams (1 meat, 1 Foliage/Forget me Lots, 1 veggie)

[FIXES]

- Fixed Spiced Food not properly inheriting any stat balancing changes.
- Fixed Spiced Food that protects against Hayfever not properly applying its Spice buff.

Uppdatering: 28 jun, 2021 @ 6:02

Fight and Flight Version 1.0.8

[NEW]

- Killing Shadow Creatures will give out half of their sanity gain to other nearby insane players.

- The Waterfowl Can now has appropriate fish icons for its inventory slots (It can hold fish similar to the Tin Fishin Bin).

[MISC/TUNING]

- Starving Gobblers no longer attack entities with berries in their inventory.
- Slightly lowered the Gore Horn's movement speed ramp up / ramp down.

[FIXES]

- Snap Traps no longer get caught on the world border.
- Fixed Maxwell changes causing compatibility issues with other Maxwell mods that affect max sanity penalties.
- Fixed Maxwell not properly refusing to read the Codex Umbra when at too low sanity/health.
- Fixed the Crab Claw not factoring Socketed Yellow Gems into its damage calculations.

Uppdatering: 28 jun, 2021 @ 6:02

Uppdatering: 26 jun, 2021 @ 15:38

Fight and Flight Version 1.2.7

[NEW]

- Added the Trapdoor Switcherdoodle, transforms Spiders into Trapdoor spiders!
- Trapdoor spiders can now be added to the players inventory.

[FIXES]

- Moonmaw no longer spawns on full moons while moonstorms are active.

Uppdatering: 25 jun, 2021 @ 21:10

Fight and Flight Version 1.2.6

[FIXES]

- Fixed issue with Nurse Spiders being unable to heal.

It's more complicated than you might think.

Uppdatering: 25 jun, 2021 @ 1:48

Fight and Flight Version 1.2.5

[ART]

- Reskinned the Shadow Crown to be more in line with the other shadow equippables.

[FIXES]

- Clockwork Pawns are now soulless.
- Fixed issue with fire disappears from a burning Bearger on it's new attack animation.
- Fixed issue with the Webby Whistle crashing when used near Trapdoor spiders.

More Webber Refresh compatibility with Trapdoor Spiders will be coming soon.

Uppdatering: 23 jun, 2021 @ 20:32

Fight and Flight Version 1.2.4

[NEW]

- Added Config option for the Ancient Trepidation spawning in the ruins.
- Added Config option for the Clock Work Pawns spawning in the ruins.

[MISC]

- Increased the rate at which the Gore Horn gains speed, increased the speed fall off when making semi large turns.
- Set the new Maxwell downside OFF by default.
- Nightmare Pawns now explode after 1.5 seconds, down from 2 seconds.

[FIXES]

- Fixed Ancient Trepidations arms.
- Fixed crash related to attacking the New secret Boss.
- Fixed crash when ramming into targets with health, but no combat component with the Gore Horn.
- Fixed issue where the Gore Horn doesn't properly reset its speed boost when unequipped and stored.