Don't Starve Together

Don't Starve Together

Uncompromising Mode
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更新: 2020年12月9日 @ 12時39分

THE HOODED FOREST Ver 1.0.5.5

[NEW]

- Added a new effect to the Thunder Storm RNE
- Shadow Chess Pieces that spawn from RNE now drop nightmare fuel

[FIXES]

- Added compatibility for infinite clothing mods (Using those mods is not very uncompromising, you cheaters!)
- Fixed a crash related to the Thunder Storm RNE

更新: 2020年12月8日 @ 9時21分

THE HOODED FOREST Ver 1.0.5.4

[FIXES]

- Classic Maxwell Shadows no longer die upon any player death
- Fixed issue where Random Night Event chances were 10% lower than the config option (unless at 100% or 0%)

[TUNING/CHANGES]

- Classic Maxwell Shadows no longer take fire damage
- Added Soothing Tea to the list of Anti Hayfever foods

更新: 2020年12月7日 @ 21時03分

THE HOODED FOREST Ver 1.0.5.3

- Fixed that Wes crash for real this time, sorry.

更新: 2020年12月7日 @ 20時51分

THE HOODED FOREST Ver 1.0.5.2

[FIXES]

- Fixed crash when Wes tries to describe Antihistamine tagged items
- Transferred Applied Horticulture recipe to Horticulture, Abridged.
- Pigs no longer eat live insects
- Random Night Events should no longer happen if a hostile boss is nearby
- Random Night Events should no longer happen if a hound wave is about to arrive
- Random Night Events should no longer happen if a giant is about to arrive
- The Creeping Fear can no longer spawn if a hostile boss is nearby


[TUNING/CHANGES]

- Tuned RNE chances to slightly avoid as many bats/birchnutters
- Crawling Horror's shadow bombs no longer ink splat sane players, they just deal 5 sanity damage instead.
- Crawling Horrors can no longer double spawn bombs when attacked in rapid succession
- Players no longer get an additional Uncomp exclusive non hostile shadow spawn unless they are at 30% ~ 20% sanity (down from 50% ~ 20%)
- Terrorbeaks now always taunt before teleporting
- Slightly increased Terrorbeaks attack hit range
- Buffed Shadow Crown movement speed from 20% > 25%

更新: 2020年12月5日 @ 21時49分

THE HOODED FOREST Ver 1.0.5.1

[WOLFGANG CONFIG]

- Added Config Option for Wolfgang changes
- Lowered Wolfgang's increased sanity drain from 1.5x to 1.3x (Vanilla game is 1.1x)

[WILLOW CONFIG]

- Removed the requirement to burn Bernie to turn him big if the Willow rework is enabled
- Set "Big Bernie" option to true by default (If disabled, Bernie will be unable to turn big).

更新: 2020年11月28日 @ 9時25分

THE HOODED FOREST Ver 1.0.5.0

[NEW]

- Replaced the Terror Beaks "Cha Cha Slide" attack with a new teleporting feature, it has a chance to teleport around the player after attacking, feedback is greatly appreciated.

- Terror Beaks no longer lose their target for a second after taunting, basically makes them a bit more aggressive

[FIXES]

- Attempted fix to Beefalo charge crashing the game when failing to find its target
- Attempted fix to Beefalo not resetting its run speed to default after charging
- Attempted fix to CollectActions crash, which is related to multiple hover descript mods clashing with each other
- Updated Applied Horticulture to match with the latest BETA change

I know that is a lot of "Attempted" fixes, but these issues are hard to nail down, and some are related to other mods.

更新: 2020年11月27日 @ 15時55分

THE HOODED FOREST Ver 1.0.4.9

[TUNING/CHANGES]

- Simple Salad now requires minimum 2 ferns

- Updated Birdcage loot to support BETA changes
- Applied Horticulture no longer has reduced range, updated to support BETA changes
- Updated Bunnyman loot to support BETA changes

[FIX]

- Gnawing on Snowpiles as the Werebeaver no longer crashes the game
- Temporary fix to BETA crash related to mod recipes

[These changes are targeted towards the BETA specifically, may cause issues on the non BETA branch of DST.]

更新: 2020年11月21日 @ 22時00分

THE HOODED FOREST Ver 1.0.4.8

[NEW]

- Added new Random Night Event

[TUNING]

- Gave Hooded Widow AOE damage
- Reduced Aphid Steel Wool drop chance from 25% to 10%

[FIXES]

- Fixed Random Night Events still happening when bosses are nearby
- Trial fix of swilson RNE spawning in the ocean/more times than desired (max 4~)
- Fixed more Trapdoor Grass dropping bugs

更新: 2020年11月18日 @ 17時38分

THE HOODED FOREST Ver 1.0.4.7

[FIXES]

- Updated the Thulecite Suit and Dapper Vest's sanity aura protection, they should now properly be blocking 40% of insanity auras.
- Misc small updates/improvements to some code
- Fixed issue with snowballs being invisible on the ground

更新: 2020年11月14日 @ 22時22分

THE HOODED FOREST Ver 1.0.4.6

[IMPORTANT NOTICE]

- Acid Rain has been disabled, due to the system behind it needing major rewrites, and the current "eh, good enough" temporary fix was causing world corrupting errors.

- Changed mod priority to hopefully activate last, in order for certain layered changes to not be overwritten by CERTAIN mods. We will need to keep an eye on this change, some things could change with certain mods.

[FIXES]

- The Moon Tear Meteor no longer damages anything other than the player
- Fix for some mod compatibility errors when introducing new turf
- Wide Grass no longer drops a grass tuft when burnt