RimWorld
Yayo's Combat 3 (1.1-1.2)
กำลังแสดง 81-90 จาก 105 รายการ
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อัปเดต: 1 เม.ย. 2020 @ 9: 12pm

[Auto-generated text]: Update on 4/2/2020 1:11:56 PM.

อัปเดต: 1 เม.ย. 2020 @ 8: 13pm

Improved close range shooting accuracy.
No fool can't hit the target at close range.
Since the distance from the target starts to improve within 10 tiles, it will have a very high accuracy within 6 tiles.

อัปเดต: 31 มี.ค. 2020 @ 6: 44pm

Fixed a bug where damage was severely applied

อัปเดต: 31 มี.ค. 2020 @ 6: 40pm

[Auto-generated text]: Update on 4/1/2020 10:40:57 AM.

อัปเดต: 31 มี.ค. 2020 @ 6: 29pm

[Auto-generated text]: Update on 4/1/2020 10:29:05 AM.

อัปเดต: 31 มี.ค. 2020 @ 6: 26pm

[Auto-generated text]: Update on 4/1/2020 10:26:54 AM.

อัปเดต: 31 มี.ค. 2020 @ 6: 50am

[Auto-generated text]: Update on 3/31/2020 10:50:23 PM.

อัปเดต: 31 มี.ค. 2020 @ 6: 48am

[Auto-generated text]: Update on 3/31/2020 10:48:19 PM.

อัปเดต: 31 มี.ค. 2020 @ 6: 11am

update :
Rolled back the rocket launcher.
It is a consumable again and becomes powerful.
Fixed the enemies not to use the rocket launcher.

The unarmed damage algorithm has been added and the balance has been changed.
Unarmed damage is the damage taken in the event of a defense failure and has been adjusted to take 1.5 times the vanilla damage. It is adjustable in options.

อัปเดต: 30 มี.ค. 2020 @ 9: 08pm

AntiArmor_Rocket
Crafting material changes:
Steel 200, Chemfuel 200, Component Industrial 10
Balance changes:
Reduced the frequency of enemies using this weapon, changed to non-consumable
Attack Power 60, Penetration 170%, warmupTime 12s, Cooldown 5s, AttackRange 20