RimWorld
Yayo's Combat 3 (1.1-1.2)
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Mis à jour le : 1 avr. 2020 à 21h12

[Auto-generated text]: Update on 4/2/2020 1:11:56 PM.

Mis à jour le : 1 avr. 2020 à 20h13

Improved close range shooting accuracy.
No fool can't hit the target at close range.
Since the distance from the target starts to improve within 10 tiles, it will have a very high accuracy within 6 tiles.

Mis à jour le : 31 mars 2020 à 18h44

Fixed a bug where damage was severely applied

Mis à jour le : 31 mars 2020 à 18h40

[Auto-generated text]: Update on 4/1/2020 10:40:57 AM.

Mis à jour le : 31 mars 2020 à 18h29

[Auto-generated text]: Update on 4/1/2020 10:29:05 AM.

Mis à jour le : 31 mars 2020 à 18h26

[Auto-generated text]: Update on 4/1/2020 10:26:54 AM.

Mis à jour le : 31 mars 2020 à 6h50

[Auto-generated text]: Update on 3/31/2020 10:50:23 PM.

Mis à jour le : 31 mars 2020 à 6h48

[Auto-generated text]: Update on 3/31/2020 10:48:19 PM.

Mis à jour le : 31 mars 2020 à 6h11

update :
Rolled back the rocket launcher.
It is a consumable again and becomes powerful.
Fixed the enemies not to use the rocket launcher.

The unarmed damage algorithm has been added and the balance has been changed.
Unarmed damage is the damage taken in the event of a defense failure and has been adjusted to take 1.5 times the vanilla damage. It is adjustable in options.

Mis à jour le : 30 mars 2020 à 21h08

AntiArmor_Rocket
Crafting material changes:
Steel 200, Chemfuel 200, Component Industrial 10
Balance changes:
Reduced the frequency of enemies using this weapon, changed to non-consumable
Attack Power 60, Penetration 170%, warmupTime 12s, Cooldown 5s, AttackRange 20