RimWorld
Biomes! Core
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更新: 2023年2月26日 @ 12時12分

Fixed issue with Nocturnal Animals integration!

更新: 2023年2月12日 @ 18時24分

Further small fixes :D

更新: 2023年2月9日 @ 12時03分

Fixed issues with removed files.

更新: 2023年2月8日 @ 8時16分

Fix for the animal commonality info :D

更新: 2023年1月13日 @ 10時48分

Removed Moonlight mod integration for now :D

更新: 2022年11月12日 @ 13時57分

[Auto-generated text]: Update on 11/12/2022 4:57:38 PM.

更新: 2022年11月5日 @ 17時49分

Fixed Slate chinampas

更新: 2022年10月29日 @ 10時09分

Fixed load order for Biomes! mods (in case of the rare situation where Rimpy puts them in an odd spot)
Herders will not purchase eggs from VE: Saurids
Added Herder and Hunter traders

Herder:
Each herder caravan will randomly be specialized in one or (more rarely) two kinds of farm animals. Besides having larger than usual amounts of this animal in stock, they also sell the leathers and animal products related to these animals. If any of the chosen animals lays eggs, the trader may have some fertilized eggs in stock. They can also have apparel made from the leather and/or wool of the chosen animals. They also have some herbal medicine, pemmican, hay and kibble in stock.

Hunter:
Hunter caravans have some combat animals in stock. They also have hunting equipment (see TraderGen mod compatibility patches for the hunting specialization) in stock, with a higher quality level than normal. They also have random meat and leather of animals above a certain wildness level to represent their prey. They may sell a single animal trophy (elephant tusks or thrumbo horns from vanilla, trophies from Biomes! Prehistoric, etc). They also have herbal medicine, pemmican and kibble in stock.

更新: 2022年10月28日 @ 17時42分

[Auto-generated text]: Update on 10/28/2022 8:42:36 PM.

更新: 2022年10月15日 @ 13時16分

- 1.4 Compatibility! Yay!
- Incorporated the Moonlight mod and the Nocturnal Animals mod. Nighttime is cooler now, and animals can have different sleep patterns!
- Added a new animal ability, "Lure" - Check our wiki for details