Kenshi
K's Mediocre New Starts
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更新于:6 月 20 日 下午 10:09

- Made minor adjustments to a couple of starts.

更新于:2021 年 12 月 22 日 上午 7:38

- (same as previous)

更新于:2021 年 12 月 22 日 上午 7:31

- Tweaked the Hive-Shek Experiment start

更新于:2021 年 12 月 22 日 上午 7:30

- Added change notes

- Added Hive-Shek Experiment start

- Tweaked the Hive-Shek Experiment start

更新于:2021 年 12 月 22 日 上午 4:03

更新于:2020 年 10 月 18 日 上午 4:41

- Slightly modified starting conditions on a couple of starts

更新于:2020 年 9 月 1 日 上午 12:48

- Slightly modified the Steve start, so the player can choose any race (I don't remember why I restricted it to humans)

- Changed the Wannabe Samurai start so the player is friendly with the United Cities. You still have a bounty, but they still consider you one of their own. Also, the player is friendly with the Drifters faction. You might not be a successful samurai at the start, but you've talked yourself up a lot and the generic travelers in the world will consider you an aspiring hero.

更新于:2020 年 7 月 13 日 上午 9:20

- Modified the Wannabe Samurai start so instead of having -50 relations with the UC, you have -5 and a <500 bounty. You haven't committed war crimes; the nobles just wanted you to piss off.

- Fixed a spelling error in the mod's description; the mod was LiTeRaLlY uNpLaYaBlE. You're welcome.

更新于:2020 年 7 月 6 日 上午 6:27

- Tweaked the Proto-Weapon start

更新于:2020 年 7 月 5 日 上午 4:50

- Slightly edited the Southern Hive Outcast start's backstory

- Changed the Ambitious Horned One start to just Horned One and edited the backstory

- Removed the 'Horned Ones' faction. As far as I can tell they weren't spawning and I'm not sure why. This led to the changes in the Horned One start.

- Edited the starting conditions for the Wannabe Samurai start to prevent the player spawning in hostile areas (Shek/Hivers spawning in Holy Nation cities and immediately being attacked etc)