RimWorld

RimWorld

Overkill (A God Trait)
Viser 11–20 av 20 bidrag
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Oppdatering: 5. nov. 2022 @ 8.42

- Removed a redundant (duplicate) stat change to armor (sharp/blunt/heat).

[Auto-generated text]: Update on 11/5/2022 10:42:37 AM.

Oppdatering: 4. nov. 2022 @ 17.50

[Auto-generated text]: Update on 11/4/2022 7:50:25 PM.

- Added Tiers of traits, base version named <God>, one with buffs to Psychic stuff named <God (Greater)>, and another one which is almost the same as the base version but with less movement speed and other minor nerfs named <God (Lesser)>.

Oppdatering: 21. okt. 2022 @ 17.26

Updated for 1.4, removed changes to statdef HungerRateMultiplier and ToxicSensitivity as apparently those were renamed or replaced with something else so the game doesn't even recognize them.


[Auto-generated text]: Update on 10/21/2022 7:26:35 PM.

Oppdatering: 21. okt. 2022 @ 17.24

[Auto-generated text]: Update on 10/21/2022 7:24:45 PM.

Oppdatering: 22. juli 2021 @ 7.45

Updated for 1.3
[Auto-generated text]: Update on 7/22/2021 9:45:31 AM.

Oppdatering: 25. aug. 2020 @ 8.46

Updated to support version 1.2

Oppdatering: 16. apr. 2020 @ 9.42

[Auto-generated text]: Update on 4/16/2020 11:42:42 AM.

Fixed Plant stat
Removed Psychic Sensitivity stat changes

Oppdatering: 23. mars 2020 @ 13.02

Changed to name to clear up any possible confusion with another mod I guess.

[Auto-generated text]: Update on 3/23/2020 3:02:56 PM.

Oppdatering: 23. mars 2020 @ 12.34

[Auto-generated text]: Update on 3/23/2020 2:34:30 PM.

Oppdatering: 23. mars 2020 @ 11.58

[Auto-generated text]: Initial upload.