RimWorld
Overkill (A God Trait)
Affichage des entrées 11-20 sur 20
< 1  >
Mis à jour le : 5 nov. 2022 à 8h42

- Removed a redundant (duplicate) stat change to armor (sharp/blunt/heat).

[Auto-generated text]: Update on 11/5/2022 10:42:37 AM.

Mis à jour le : 4 nov. 2022 à 17h50

[Auto-generated text]: Update on 11/4/2022 7:50:25 PM.

- Added Tiers of traits, base version named <God>, one with buffs to Psychic stuff named <God (Greater)>, and another one which is almost the same as the base version but with less movement speed and other minor nerfs named <God (Lesser)>.

Mis à jour le : 21 oct. 2022 à 17h26

Updated for 1.4, removed changes to statdef HungerRateMultiplier and ToxicSensitivity as apparently those were renamed or replaced with something else so the game doesn't even recognize them.


[Auto-generated text]: Update on 10/21/2022 7:26:35 PM.

Mis à jour le : 21 oct. 2022 à 17h24

[Auto-generated text]: Update on 10/21/2022 7:24:45 PM.

Mis à jour le : 22 juil. 2021 à 7h45

Updated for 1.3
[Auto-generated text]: Update on 7/22/2021 9:45:31 AM.

Mis à jour le : 25 aout 2020 à 8h46

Updated to support version 1.2

Mis à jour le : 16 avr. 2020 à 9h42

[Auto-generated text]: Update on 4/16/2020 11:42:42 AM.

Fixed Plant stat
Removed Psychic Sensitivity stat changes

Mis à jour le : 23 mars 2020 à 13h02

Changed to name to clear up any possible confusion with another mod I guess.

[Auto-generated text]: Update on 3/23/2020 3:02:56 PM.

Mis à jour le : 23 mars 2020 à 12h34

[Auto-generated text]: Update on 3/23/2020 2:34:30 PM.

Mis à jour le : 23 mars 2020 à 11h58

[Auto-generated text]: Initial upload.