Ravenfield

Ravenfield

Springfield 1861 Rifle-Musket
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更新于:2021 年 9 月 8 日 下午 1:47

Unity 2020 Compatible

更新于:2021 年 5 月 18 日 下午 5:39

2.0

  • This will probably be the final update unless I decide to do a total remake, and so it's 2.0.
  • Fixed a bunch of duplicated edges and stuff

更新于:2021 年 3 月 23 日 上午 8:52

1.9

  • New third person model with better shading

更新于:2021 年 1 月 14 日 下午 10:07

1.8

  • Fixed the cock to not actually end up missing the percussion cap
  • Smoke effects travel slower

更新于:2020 年 10 月 6 日 下午 9:20

1.7

  • Finally found out what was causing the barrel to be sharp, a series of edges that had no connections to them. They weren't counted as doubles, oddly enough.

更新于:2020 年 8 月 21 日 下午 1:09

1.6

  • New fire sound
  • Different 3rd person muzzle transforms
  • Other minor tweaks and fixes

更新于:2020 年 8 月 19 日 上午 10:51

1.5

  • Tweaked animator system, now it should just work fine, if a bit stiff at times.
  • New Minie Ball projectile model
  • Damage dropoff increased to 200 and AI range to 300

更新于:2020 年 6 月 16 日 下午 12:58

1.4

  • Removed MAC-compatible variant in lieu of just getting rid of the tracer effect altogether and just leaving it as the ball.
  • Tweaked animator system

更新于:2020 年 6 月 9 日 上午 12:03

1.3

  • Added test-run Mac-compatible variant, which removes the musket ball's tracer effect

更新于:2020 年 6 月 7 日 下午 11:01

1.2

  • Updated to Texas Steve's animation set, there is an error with the kick, but otherwise it seems to work reasonably well - in all reason it's better than my old animation set, plus the kick looks like you're waiting for the command to give fire!
  • Increased damage to 195
  • Some other minor tweaks to the projectile (as well as it is a trail now)
  • UV-mapped the main Springfield