武装突袭3

武装突袭3

[COOP 1-8 SC] - [Invasion]: Malden 2035
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更新于:2024 年 4 月 20 日 下午 12:56
作者:RevDogma

FIXED: FCC objective completion didnt stop reinforcements.
FIXED: [RUHA] FOPs were not respawning as intended.
FIXED: [RUHA] Addressed ambient air traffic error.
UPDATED: Briefing entry on FOPs.

更新于:2024 年 4 月 13 日 上午 11:08
作者:RevDogma

- Updated Regroup function with safe position logic.

- Adjusted AA Emplacement trigger settings.

更新于:2024 年 1 月 1 日 下午 4:09
作者:RevDogma

-Corrected title card in intro

更新于:2024 年 1 月 1 日 下午 1:27
作者:RevDogma

-Miner bug fixes

更新于:2023 年 12 月 31 日 下午 2:46
作者:RevDogma

-Tuned generation script for performance and quality
-Changed mission intro to show map so player can see generation
-Fixed many locality issues in the FOP system for both Hosted and Dedicated server
-Fixed locality issues in the Auto Medic script for both Hosted and Dedicated server

更新于:2023 年 12 月 29 日 下午 12:12
作者:RevDogma

-Added intro musak

更新于:2023 年 12 月 28 日 下午 6:12
作者:RevDogma

-Fixed locality issue with FOP creation action (MAY have solved dedicated server FOP creation issue, but dedi is still broken)
-Tuned revive system to make the downing mechanic much more predictable and consistent

更新于:2023 年 12 月 27 日 下午 12:09
作者:RevDogma

-Fixed FOP fast travel menus sometimes accidentaly registering their own location in the fast travel menu
-Added wreck removal to FOP respawns
-May have fixed dedicated server failure to start issue (dedicated server still hasnt been tested. PROBABLY BROKEN!)

更新于:2023 年 12 月 26 日 上午 10:55
作者:RevDogma

-Tuned Hemisphere genereation mode
-added "Suggested Maximum for Hemisphere Mode" tag to sector count option

更新于:2023 年 12 月 26 日 上午 7:14
作者:RevDogma

-Fixed Player Revive issue
-Added ability for players to revive fallen AI squad mates