Arma 3
[COOP 1-8 SC] - [Invasion]: Malden 2035
Näytetään 1–10 / 29
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Päivitys: 20.4.2024 klo 12.56
tekijältä RevDogma

FIXED: FCC objective completion didnt stop reinforcements.
FIXED: [RUHA] FOPs were not respawning as intended.
FIXED: [RUHA] Addressed ambient air traffic error.
UPDATED: Briefing entry on FOPs.

Päivitys: 13.4.2024 klo 11.08
tekijältä RevDogma

- Updated Regroup function with safe position logic.

- Adjusted AA Emplacement trigger settings.

Päivitys: 1.1.2024 klo 16.09
tekijältä RevDogma

-Corrected title card in intro

Päivitys: 1.1.2024 klo 13.27
tekijältä RevDogma

-Miner bug fixes

Päivitys: 31.12.2023 klo 14.46
tekijältä RevDogma

-Tuned generation script for performance and quality
-Changed mission intro to show map so player can see generation
-Fixed many locality issues in the FOP system for both Hosted and Dedicated server
-Fixed locality issues in the Auto Medic script for both Hosted and Dedicated server

Päivitys: 29.12.2023 klo 12.12
tekijältä RevDogma

-Added intro musak

Päivitys: 28.12.2023 klo 18.12
tekijältä RevDogma

-Fixed locality issue with FOP creation action (MAY have solved dedicated server FOP creation issue, but dedi is still broken)
-Tuned revive system to make the downing mechanic much more predictable and consistent

Päivitys: 27.12.2023 klo 12.09
tekijältä RevDogma

-Fixed FOP fast travel menus sometimes accidentaly registering their own location in the fast travel menu
-Added wreck removal to FOP respawns
-May have fixed dedicated server failure to start issue (dedicated server still hasnt been tested. PROBABLY BROKEN!)

Päivitys: 26.12.2023 klo 10.55
tekijältä RevDogma

-Tuned Hemisphere genereation mode
-added "Suggested Maximum for Hemisphere Mode" tag to sector count option

Päivitys: 26.12.2023 klo 7.14
tekijältä RevDogma

-Fixed Player Revive issue
-Added ability for players to revive fallen AI squad mates