Stellaris
Star Wars Empire Ships Reborn
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Mis à jour le : 16 mai 2020 à 4h04

Mis à jour le : 13 mai 2020 à 4h51

Mis à jour le : 13 mai 2020 à 4h48

Mis à jour le : 14 avr. 2020 à 8h02

Empire Ships: Reborn v1.1 Coruscant is LIVE!!

New Additions:

-Star Dreadnought Ship class, containing the Executor and Eclipse Models
-New Origin, hopefully the first of many, allowing u to start in a relic Coruscant System
-Models for the Cruiser, Battleship and Titan vanilla classes
-Supremacy-class Star Destroyer for the Juggernaut

Balance Changes:
-Designable fighters and bomber weapons have been buffed to be in line with H slot strikecraft
-Increased power gen on Frigates
-Reduced damage on the DBY-827 so a realistic Venator design cant out damage an ISD in direct fire

Mis à jour le : 22 mars 2020 à 7h53

Mis à jour le : 22 mars 2020 à 7h38

- Updated to working state with 2.6 and legacy version for 2.5 released
- no longer requires you to edit the "Event Galactic Empire 2" prescripted empire to use the custom classes. ANY custom empire that uses the "Empire Ships" ship appearance will recieve the tech to unlock the extra ship classes. The list of technologies that you receive with this start has been expanded so that the first turbolaser based tech you should have show up in your research tab will be Tier 1 turbos, providing a small research advantage but not as much as SWCC's "Turbolaser Researcher" Civic
- Strikecraft in this mod have been rebalanced to be in line with or slightly better than vanilla strikecraft.

Mis à jour le : 14 mars 2020 à 18h46

fixed missing localisation for Escort Carrier

Mis à jour le : 12 mars 2020 à 15h53

Mis à jour le : 11 mars 2020 à 21h27

Mis à jour le : 11 mars 2020 à 21h04

fixed missing desc file