武装突袭3

武装突袭3

PMC- Malden 2035
正在显示第 1 - 6 项,共 6 项条目
更新于:2020 年 5 月 31 日 上午 9:29

-Modified the airfield fight further to add more cover to the area (other objectives will get this treatment soon)
-Changed the secret on the starting island to intel files which lead you to an equipment stash

更新于:2020 年 5 月 22 日 下午 5:22

-Updated the chatter so that everyone uses HQ entities now, this reduces the number of active modules on the map
-Any chatter will now play a small sound so you're less likely to miss parts of the story
-Slight changes have been made to some lines of chatter
-The airfield fight has been changed a little so that the fortifications look a bit more like a quickly-reinforced compound. I'll be making further changes in future.

更新于:2020 年 3 月 25 日 上午 4:53

-Deleted a Hummingbird which duplicated itself in the editor, causing explosions on mission load

更新于:2020 年 3 月 14 日 上午 5:42

-Removed standard gear from base helicopters
-Replaced Orca so the AA won't be immediately spotted when taking off
-Gave the APC a little free roam space so it won't be in the same spot every time

更新于:2020 年 3 月 8 日 上午 1:32

-Fixed some objective markers not clearing
-Changed the ammo in the sniper camp to match the weapons spawned there
-Fixed an issue where returning to the island and taking the other type of transport will start the NATO contact objective again
-Added some attachments from the firing range table to the ammo box to make them easier to take

更新于:2020 年 3 月 6 日 上午 10:30

-Initial upload