Starbound
Betabound!
202개 중 51~60개 표시 중
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업데이트: 2023년 7월 8일 @ 오후 10시 10분

During testing/development of the next Betabound update, an issue was discovered which was deemed important enough to warrant a patch. Specifically:
• Characters with studied transmutations from 'Equivalant Exchange for Starbound' for the now unused exotic produce forget them upon loading in, allowing them to use transmutation tables again

업데이트: 2023년 7월 8일 @ 오전 10시 31분

During testing/development of the next Betabound update, an issue was discovered which was deemed important enough to warrant a patch. Specifically:
• Brain Extractor now pauses regeneration effects on valid targets, fixing some issues related to brains not dropping if an enemy regenerates some health right as it dies

업데이트: 2023년 7월 6일 @ 오후 12시 54분

업데이트: 2023년 7월 4일 @ 오전 8시 50분

업데이트: 2023년 7월 4일 @ 오전 12시 41분

업데이트: 2023년 7월 3일 @ 오후 5시 43분

SUMMARY:
1. Broadswords now have combos! Thanks to Tea-Loving Lad for giving every Betabound broadsword a visual glow-up!
2. Various unobtainable items in vanilla are now obtainable. Some unused item recipes are now enabled.
3. Many visual improvements for objects, object icons, and ores. Thanks to SOULs for the new food sprites!
4. Erchius crystal blocks now spawn underground on moons!
5. New tenant: miner! They give ores as rent.
6. Pumps! Craft them at a wiring station. They move liquids around!

-=- New -=-
• Erchius crystal blocks now spawn underground on moons
• The erchius ghost is now aroused by having erchius crystal blocks
• Industrial Merchants now sell blueprints for the industrial furniture set. Recipes exist for these items but are unused in vanilla
• The Industrial Bed is now obtainable. Buy it directly or buy the blueprint
• Hylotl furniture merchants can now sell Hylotl Counter and Traditional Wooden Post
• From a hotfix on 2/JUN/2023: Tech can be unequipped in the vanilla tech menu
• All vanilla mining tools with durability no longer break when their bar hits 0, but rather become 'blunted'. It's still usable but its effectiveness is massively reduced.
• Added a craftable pump for moving liquids
• Added a new catchable bug: Moondancer! Find it at night on lush planets or in garden minibiomes
• Mazebound 64 now has a hard mode. When the game is opened, it will randomly select normal or hard mode. Hard mode has a different, larger map. Beating hard mode doesn't give you a different reward.
• Added some new objects which can be found in hylotl ocean cities (penguin plush, can of meatballs, soft drink)
• Added a new tenant type: miner! They give ores as rent
• Uranium and plutonium ores now have unique sprites when placed in the world!
• Uranium and plutonium glow. Plutonium in real life only glows when exposed to oxygen according to 0.2 seconds of research, so, uh, yeah.
• Changed the sprites of aegisalt/ferozium/rubium/violium/cerulium/impervium bars to match the current artstyle.
• Unique icons for: Motivational Poster, Calming Poster, Glorious Leader Painting, Big Ape Record, Apex Portrait, Big Ape Cross-Stitch, Standard Issue Painting
• Sabertooth Spear, Pollen Pump, Tranquilizer Gun, and Heat Ray are now craftable! Find or research the blueprints.
• Milk is now craftable from coconut milk! Learn the recipe by picking up coconut milk (the liquid, not the drink). Dilute the coconut milk with water to get the desired consistency and sweeten it with sugar (cow milk has natural sugar: lactose), and you've got a cow milk substitute.

-=- Changes -=-
• Black Current Crumble and Crystal Chips now have new sprites made by SOULs! Check out their work here![twiom.carrd.co]
• Lunar Base Lockers now cost 2 tungsten bars, up from 1. This is because the other two lunar base containers also cost a single bar and have half the storage capacity of the lockers
• Picking up Cerulium Ore no longer unlocks Cerulium Compound. Use the Compounding Upgrade instead
• Buff Freeze Ray damage
• Geometric Ice Chest now counts as refrigerated storage
• Some recipe adjustments, particularly those that use copper wire before T3. As a result, copper wire is no longer craftable at T1/2 furnaces
• Improved Explosive Barrel (Betabound version) sprite
• Chocolate Coffee Beans are now made with chocolate instead of cocoa beans. This is so it makes sense to make at a campfire and for consistency with the campfire banana
• Industrial Bed is now printable
• Renamed 'human jeep' to 'jeep,' since, well, we're out of beta; we're releasing on time~ So I'm glad I got burned, think of all the things we learned--
• Visual changes to Bubble Boost tech
• The Stationary Radio now updates its range as you move the slider instead of when a song is selected and 'play' is pressed
• The Stationary Radio now roughly pulses its range in debug mode. Imagine it as a circle instead of a rectangle
• Glow Implant and Gravity Implant no longer have 'implant' in their name
• Enhanced the images for Wooden Shelf
• Heck Blob Action Figure is now slightly smaller
• Change Wide Wrecked Crate sound effect
• Thanks to Tea-Loving Lad, all Betabound broadswords (!!!) are no longer tilted and have received some visual improvements!!
• Hylotl merchants can now sometimes sell kelp
• Removed duplicate stone/legend swords. Any existing ones will convert into their vanilla counterparts automatically
• Some ammo types now have different rarities
• Piercing Bullets are now made using sharpened claws and give 75 bullets instead of 35
• Mushrooms now sometimes drop mushroom spawns on harvest
• Reefpod and coralcreep plants now have a chance to drop kelp instead of plant fibre
• Car Bed is now of rare rarity considering that it's like super rare. I thought there were more unique pieces of furniture in the Rare Furniture pool, but there aren't!
• Frost Spear, Frost Shield, and Thorny Needler now use titanium bars instead of platinum bars in their recipes
• Light Bow now uses 10 glow fibre instead of 10 blue glow fibre and 10 orange glow fibre
• Some vanilla weapons now change their rarity based on their level. The ones that don't are things like legendary weapons, boomerangs, etc
• Glass Coffee Mug is now a default recipe
• New icon for bleeding status effect
• Picking up a wall-mounted tech station now prompts SAIL to talk about downloading/binding tech instead of equipping suits
• Sulphur now has a black outline
• Betabound monsters are now added to the monster collection when captured. Only monsters caught after this update will be added though, so your old pods won't count

-=- Bug Fixes -=-
• 'pineytree' no longer drops an absurd amount of fuelwood. Oops.
• Removed some deprecated files that harmlessly spooked some people. Oops
• From a hotfix on 16/MAY/2023: Fixed bleeding animation not really working due to leftover data from the removed beta burning effect
• From vanilla: fixed three erroneous frames on the parachute back
• From a hotfix on 28/MAY/2023: Fixed an issue where Enhanced Storage KILLS containers with preserved food because it checks for values it doesn't need to
• From a hotfix on 2/JUN/2023: Fixed an issue where techs that cost 0 tech cards can be purchased as suit techs
• From a hotfix on 2/JUN/2023: Fixed a stack overflow issue with Patman's Unequip and Remove Tech mod
• From vanilla: sewer fly has missing frames when charging

업데이트: 2023년 6월 2일 @ 오후 9시 33분

During testing/development of the next Betabound update, an issue was discovered which was deemed important enough to warrant a patch. Specifically:
• Suit techs not being equippable when Patman's Unequip and Remove Tech mod is installed

업데이트: 2023년 5월 28일 @ 오후 12시 49분

fixed an issue with enhanced storage DYING when preserved food (enhanced storage try not to check for values you dont need or use challenge IMPOSSIBLE)

업데이트: 2023년 5월 16일 @ 오후 2시 48분

업데이트: 2023년 5월 14일 @ 오후 8시 17분

SUMMARY:
• Many food changes. All vanilla food stacks and Betabound food rots.
• Removed redundant Betabound food and produce (ie: Pristine Boiled Pearlpeas). Effects merged with their vanilla counterparts
• Preservatives now completely prevent food from rotting
• All food rot times have been adjusted to be a bit more realistic. ie: jams now last very long.
• Wooden Cooking Table is now used for 'simple' recipes requiring less than three ingredients. This keeps both the original cooking table and the vanilla one relevant

-=- New -=-
• Bottled liquids and mugged coffees now return their containers when consumed (Bottled Water, Antidote, Bottled Healing Water; Coffee, Flat White, Mocha)
• Peacekeeper Donut Vending Machine is now obtainable at a certain Peacekeeper Station tier

-=- Food -=-
• Wooden Cooking Table is now used for basic recipes, available at T1
• Vanilla Kitchen Counter unchanged. Offers all recipes
• Cooking Station is now T3. Offers no new recipes but can filter by effects
• Betabound food now rots
• Vanilla food now stacks
• Rot times for all food items have been adjusted, so some food items last longer than others
• The value 'rotFood' in `/betabound.config` can be set to `false` to disable Betabound food rotting
• Betabound food now gives vanilla versions of buffs, so no stacking double health boosts, for example
• Warm/heated food no longer give an ice resistance effect
• Removed 'exotic' produce variants. Effects merged with existing produce items
• Removed redundant foodstuffs, like Ripe Ape Grapes, since Ape Grapes already exists
• Improved some produce images by replacing them with the original versions or giving the new versions the shading from the original
• Some produce items now have buffs
• All food made from robotic produce now gives electrified
• All food made from pearlpeas now give protection boost
• All food made from chili now gives nova

-=- Changes -=-
• Campfire Banana now craftable at campfires
• Adjusted flamethrower and lightning coil speed ranges to prevent insanely weak, insanely fast weapons
• Ship Upgrade (the craftable items made from moonstone) are now known as Ship Enhancements
• Peacekeeper Augments now have actual prices and varied descriptions based on their strength
• Added a leaf crunching-kinda sound to Mushroom Shortsword and Smashroom
• Harpoon Guns no longer force you to walk when charged
• Huge Bipeds (megafauna) now have a 3 second 'cannot hurt you' phase when spawned. This should help avoid being murdered instantly if the beam site just so happens to be right on one. This should not affect those away from the planet's beam site, so don't worry
• Paintguns use rainbow wood instead of titanium bars in their recipe. Why? Because it's a toy
• Repair Bot now heals injured allies. No longer attacks
• Certain wearables no longer give ice resistance
• Remove seaweed from ricecake recipe
• Preservatives now make food never rot, but make them unusable for crafting
• SAIL teaches the player about swapping their MM for a pickaxe/drill upon picking one up
• SAIL teaches the player about preservatives upon obtaining one
• Translocator and Peacekeeper Teleporter 'recipes' now require a Teleporter Core
• Chocolate Coffee Beans now craftable at campfire
• Fish Pie nerfed because it violates the law of conservation of mass and energy
• Gave all Betabound pie items new sprites
• Betabound Burning Eyeballs are now Melting Eyeballs
• Vanilla Ice Cream, Melting Eyeballs, and Candied Pearlpeas have new glorious sprites courtesy of Frykas!

-=- Bug Fixes -=-
• From a hotfix on 25/APR/2023: Shield tech works again
• Serpent Droid's arm rotates on the pivot end instead of the center, so it no longer detaches when rotating
• Gauze is no longer eaten. History has a weird way of repeating itself.
• The 'previous page' button in lecterns decided looking like the 'next page' button was a bit odd
• Fullbright patches for the Miniknog Armor no longer prevents Platinum Armor from being red
• Vanilla issue: fixed an improper color on rainbow wood
• Vanilla issue: fixed lack of shadowing on rainbow and alien weird wood