Divinity: Original Sin 2

Divinity: Original Sin 2

Automatic Item Leveling
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更新:2020年5月6日 @ 0時07分

You can now choose to level items by item rarity. A book is included in the mod to do this IF you have the Norbyte extender installed.

The book would be functionally useless without the extender, so I chose to do it this way.

更新:2020年4月15日 @ 20時13分

Added a delay between levelling up and performing the item levelling. This should help with items occasionally not levelling in multiplayer or more heavily modded games.

更新:2020年4月13日 @ 1時10分

Now iterates over all items in picked up bags, just as it does when levelling up the character.

更新:2020年3月12日 @ 17時07分

Will no longer level items when they are added to vendors, only players.

This will not impact anything other than vendors added by other mods, such as the Cheat Commander, who sell items at specific levels.

更新:2020年3月8日 @ 0時57分

Removed my debug functions from the previous release... woops.

更新:2020年3月8日 @ 0時33分

Items at a higher level than the player will no longer be scaled down to the player's level.

This feature requires the Norbyte Script Extender downloadable here[github.com]. The mod will still function for those without the extender.

更新:2020年3月7日 @ 18時29分

Item level will now match the player rather than the host.

更新:2020年2月29日 @ 5時30分

Now levels items contained in backpacks, backpacks in backpacks, backpacks in backpacks in backpacks (and other storage containers) etc. all the way down the rabbit hole.

I wouldn't recommend anyone to store things like that... but you can now if you want to.

更新:2020年2月28日 @ 21時07分

Broken items are no longer repaired by leveling. This includes items like the Swornbreaker, which should be unrepairable.

更新:2020年2月26日 @ 19時06分

Recruited characters now have their items levelled on joining the party.