Divinity: Original Sin 2

Divinity: Original Sin 2

Automatic Item Leveling
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Mis à jour le : 6 mai 2020 à 0h07

You can now choose to level items by item rarity. A book is included in the mod to do this IF you have the Norbyte extender installed.

The book would be functionally useless without the extender, so I chose to do it this way.

Mis à jour le : 15 avr. 2020 à 20h13

Added a delay between levelling up and performing the item levelling. This should help with items occasionally not levelling in multiplayer or more heavily modded games.

Mis à jour le : 13 avr. 2020 à 1h10

Now iterates over all items in picked up bags, just as it does when levelling up the character.

Mis à jour le : 12 mars 2020 à 17h07

Will no longer level items when they are added to vendors, only players.

This will not impact anything other than vendors added by other mods, such as the Cheat Commander, who sell items at specific levels.

Mis à jour le : 8 mars 2020 à 0h57

Removed my debug functions from the previous release... woops.

Mis à jour le : 8 mars 2020 à 0h33

Items at a higher level than the player will no longer be scaled down to the player's level.

This feature requires the Norbyte Script Extender downloadable here[github.com]. The mod will still function for those without the extender.

Mis à jour le : 7 mars 2020 à 18h29

Item level will now match the player rather than the host.

Mis à jour le : 29 févr. 2020 à 5h30

Now levels items contained in backpacks, backpacks in backpacks, backpacks in backpacks in backpacks (and other storage containers) etc. all the way down the rabbit hole.

I wouldn't recommend anyone to store things like that... but you can now if you want to.

Mis à jour le : 28 févr. 2020 à 21h07

Broken items are no longer repaired by leveling. This includes items like the Swornbreaker, which should be unrepairable.

Mis à jour le : 26 févr. 2020 à 19h06

Recruited characters now have their items levelled on joining the party.