边缘世界 RimWorld

边缘世界 RimWorld

Deadly Damage - Damage Realism Mod
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更新于:2024 年 4 月 12 日 上午 9:13
作者:Monni62

[Auto-generated text]: Update on 4/12/2024 7:13:29 PM.

Reduced bite power for humans. I'm assuming a person won't be able to use all their bite force during a fight. This is just so people won't bleed out in 10 hours from a single bite.

更新于:2024 年 4 月 12 日 上午 1:02
作者:Monni62

[Auto-generated text]: Update on 4/12/2024 11:02:38 AM.

Lowered meteorite explosion radius from 45.9 to 40.9.

更新于:2024 年 4 月 11 日 下午 11:45
作者:Monni62

[Auto-generated text]: Update on 4/12/2024 9:45:25 AM.

更新于:2024 年 4 月 11 日 上午 11:34
作者:Monni62

[Auto-generated text]: Update on 4/11/2024 9:34:06 PM.

Changes to shells.

- Slightly faster flyspeed and some minor radius increases for explosions.
- Antigrain now sets more fires.

更新于:2024 年 4 月 11 日 上午 10:22
作者:Monni62

[Auto-generated text]: Update on 4/11/2024 8:22:03 PM.

Biotech fix.

更新于:2024 年 4 月 11 日 上午 8:01
作者:Monni62

[Auto-generated text]: Update on 4/11/2024 6:01:36 PM.

Removed the Kalashnikov. Hellcat serves the same role.

更新于:2024 年 4 月 11 日 上午 7:49
作者:Monni62

[Auto-generated text]: Update on 4/11/2024 5:49:27 PM.



BIG 1.5 UPDATE



NEW IN 1.5: A new weapon and MAJOR balancing fixes. The main goal of this update is to bring the mod closer to the ideal gameplay balance.


- New anti-armor weapon for dealing with strong enemies: The single-shot "Light Anti-Tank Launcher", inspired by the M72 LAW rocket launcher. The LAW is especially intended for dealing with strong enemies that would otherwise wipe out your colonies.
- Low quality weapons will now have larger accuracy debuffs to make them truly terrible.
- Shield Belts have very slow recharge rate, but higher maximum capacity. Belt quality will now have a larger impact on the shield belt's stats.
- Modded weapons' sprites have been improved.
- Apparel equip delay is now AT MOST 3 seconds to make armories more viable.
- Non-combat apparel will now have a default armor value of zero.
- Rebalanced Mechanoids.
- Added loading screen icons and new Workshop previews for all Deadly Damage mods.

更新于:2023 年 5 月 14 日 上午 2:24

[Auto-generated text]: Update on 5/14/2023 12:23:56 PM.

TOUGH TRAIT
- The trait now decreases incoming damage by 20% instead of 50%.
- Maxes out pain shock threshold.

MISC.
- War mask and Veil no longer increase pain shock threshold.

更新于:2022 年 11 月 12 日 上午 1:40

[Auto-generated text]: Update on 11/12/2022 11:40:19 AM.

Standardized capitalization of weapon names.

更新于:2022 年 10 月 28 日 上午 3:52

[Auto-generated text]: Update on 10/28/2022 1:52:40 PM.