Garry's Mod
[DRC] Halo UNSC SWEPs
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Aggiornamento: 10 lug 2020, 15:36

Hotfix: Reupload of mauler's lua file due to potential corruption of data on the Workshop.

Aggiornamento: 12 mag 2020, 12:03

  • Added gun: M90 Mk. II (Halo 2 Shotgun)
  • Updated materials on a few guns, notably the M392 DMR.

Aggiornamento: 5 mag 2020, 3:15

  • Lowered needler recoil by half
  • Fixed needles of needler & needlrifle still having loud distant explosions
  • Fixed needle rifle supercombine not having any effect

Aggiornamento: 4 mag 2020, 16:47

  • Added: Halo CE Fuel Rod
  • Added: Halo 3 Fuel Rod
  • Added: Reach Shotgun
  • Added: Reach Sniper
  • Added: Needler
  • Added: CE Shotgun
  • Added: Mauler
  • Added: CE Flamethrower
  • Added: Brute Plasma Rifle
  • Added: Energy Sword
  • Material overhauls: BR55HB, Ma5C, Ma5D, SRS99D, Plasma Rifle, M90A
  • Optimizations: Reduced filesizes and performance impact of many textures at zero quality loss.
  • Visual Addition: Needle Rifle's needles now shrink into the weapon as the ammo is consumed.

Aggiornamento: 4 apr 2020, 18:54

hotfix: one of the sound files had a typo in it.

Aggiornamento: 3 apr 2020, 13:26

Small hotfix update. Some minor visual tweaks to phong on some guns.

Aggiornamento: 11 mar 2020, 14:53

Had to disable ma5b flashlight due to odd issues crashing specifically in DarkRP

Aggiornamento: 11 mar 2020, 10:21

  • Fixed explosion sounds overlapping for distant sounds, causing an odd distant sound in close range with no base explosion.
  • Corrected M6G's ammo count (6 -> 8)
  • Added silencer smoke muzzle effects for the M6S & M7S
  • Added a toggleable intgrated light into the Ma5B (will be doing some custom animating to integrate this into other ARs in the future)
  • Fixed a handful of weapons not having their proper illumination (woops, oversight; sorry.)
  • Corrected M7S' ironsight position

Please report any bugs that may have been caused by this patch that got past me.

Aggiornamento: 4 mar 2020, 16:40

  • Updated grenade launcher materials; uses higher-res Halo 5 textures (Thanks to Valkyries733 for pointing out to me they use the same UV)
  • Udpated bute shot's materials to be much more proper.
  • Updated a handful of visual effects:
  • >> Plasma rifle impact effect now 1/3 previous size
  • >> Plasma pistol bolt fixed; no "double trail"
  • >> Brute shot grenade now has a trail & light
  • >> SPNKr rocket now has a trail, sprite glow, and a light
  • >> M319 grenade now has a short trail like it does in Reach

Aggiornamento: 23 feb 2020, 21:15