边缘世界 RimWorld

边缘世界 RimWorld

SpeedrunMapper
正在显示第 1 - 9 项,共 9 项条目
更新于:2020 年 12 月 5 日 上午 10:56

* Small fix about resetting cache for already scanned tiled after game load or world seed change. (Previously on rare cases if you scan same spot with different seeds, it could skip scanning the area unless game was restarted. Also it wouldn't scan the area if you load a game. After this fix, whenever you start a new game or load game, it will reset the cache and won't skip any tiles anymore.)

更新于:2020 年 12 月 5 日 上午 9:49

Update for game 1.2 version support

更新于:2020 年 1 月 31 日 下午 7:57

* Added option to keep or delete maps if any items are found on them.

更新于:2020 年 1 月 30 日 下午 5:34

* Added ability to scan multiple items
* Settlements are named after what they contain

更新于:2020 年 1 月 30 日 下午 2:07

* Added sound effect on completion.

更新于:2020 年 1 月 30 日 上午 9:13

* Added cancel button.
* Changed how per tile generation took is shown. (Previously it was showing average, now it shows latest tile generation time)

更新于:2020 年 1 月 28 日 上午 9:28

Update on 1/28/2020 5:28:34 PM
* High memory usage on high tile count fixed

更新于:2020 年 1 月 28 日 上午 6:54

Update on 1/28/2020 2:54:20 PM

* Made UI more compact and not cover preview area.
* Improved preview system
* Fixed a bug on long scans about memory not freed properly

更新于:2020 年 1 月 27 日 下午 8:07

[Auto-generated text]: Initial upload.