Total War: WARHAMMER II

Total War: WARHAMMER II

The End Times
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Opdatering: 27. jan. 2020 kl. 6:43

Norscan Trolls given proper leaderhsip
marauders minor buff
Empire State RoR buffed
Norsca Horse melee skill significantly buffed

Opdatering: 27. jan. 2020 kl. 3:31

HEF DLC projectiles balance.
Vampire Coast gun alterations
Gortex and Felix buffed.
Tomb kings towers fix

Opdatering: 27. jan. 2020 kl. 3:00

Ruinous Powers buff (Norsca numbers and Chaos RoR)

Opdatering: 27. jan. 2020 kl. 2:52

Cuirass missile bonus given to empire state recruited troops.
Spell Winds of Magic costs rebalanced
Blood Knights buffed

Opdatering: 27. jan. 2020 kl. 2:02

All known mount number crashes now fixed-> game should now be completely stable after the update.
Missile troops now have a firing arc wuch wider and so artillery and missile trrops require less micromanagement and can now see things to their sides like actual people.
Lore of magic buffs when casting have been enhanced.
Secondary traits have been adeed to various spells eg flock of doom helps neutralise archers and transmutation of lead overcast now damages stats less but holds enemies in place

Opdatering: 26. jan. 2020 kl. 16:25

Opdatering: 26. jan. 2020 kl. 15:29

Fix of lizardmen terradons to prevent crash from num mounts glitch

Opdatering: 26. jan. 2020 kl. 14:19

Plenty of quick changes, nature of the beast after a big update and yesterdays for me was 9GB. This is a fix for wild riders.

Opdatering: 26. jan. 2020 kl. 14:02

poison and frenzy abilities fixed

Opdatering: 26. jan. 2020 kl. 13:35

Fixed archer numbers for Empire.
Grudges reworked -> more grudges bring the dwarfs together to face the onslaught and fewer mean growth and public order
Skaven food reworked- > More growth from having a lot of food and starvation means the rats are driven to eat in combat, raising leadership alongside the pre-exisiting penalties