Total War: WARHAMMER II

Total War: WARHAMMER II

The End Times
Viser 1381-1390 af 1,402 forekomster
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Opdatering: 29. jan. 2020 kl. 6:53

Undead patch. "long term" undead such as vamps consistently treated as living but with buffs like the hunger to bridge the gap. Tomb kings regen should now be working too

Opdatering: 28. jan. 2020 kl. 18:45

Black Ark abilities have gone from flicking the enemy to killing them.
Few spells have had altered explosions

Opdatering: 28. jan. 2020 kl. 17:31

Keepers of the Flame and WEF waystalker RoR altered
KoF buff to hp attack and defense
WEF RoR given slower firing high velocity ap rounds which when combined with discourage should give the feeling of picking people off in the forest to sow discord

Opdatering: 28. jan. 2020 kl. 17:11

Zombies ap down 1 and attack speed slowed.
All empire melee cav boosted

Opdatering: 28. jan. 2020 kl. 11:50

Siege Lengths fixed. Calculated as number of turns of starvation attrition the units could stand so my 5% setting was giving huge sieges. Now set to 33% rather than vanilla 50% so still longer sieges but no longer completely huge.

Opdatering: 28. jan. 2020 kl. 6:23

Grudge thrower rate of fire raised to my initially intended level. Should smooth out the Dawi start as Thorgrim too.

Opdatering: 28. jan. 2020 kl. 4:37

Autoresolve tweaks -> still bad in some situations but better

Opdatering: 27. jan. 2020 kl. 16:57

Dawi Buff and number fix for warriors, ironbreakers and hammerers
Great Weapon Warriors no longer require additional building

Opdatering: 27. jan. 2020 kl. 14:52

Seige Equipment should now take far fewer turns to build

Opdatering: 27. jan. 2020 kl. 8:55