Rivals of Aether

Rivals of Aether

100% Accurate Meta Knight
正在显示第 1 - 10 项,共 14 项条目
< 1  2 >
更新于:2024 年 8 月 9 日 上午 6:34
作者:RadRobbie

v1.11

Removed Feri compatibility

更新于:2020 年 7 月 21 日 上午 7:00

v1.10

Changed CSS sound to the Wii Remote sound from Brawl
Added Toon Link Photo
Added official Abyss Rune support
Added Mt Dedede title
Added Hikaru title
Added Soulbound Conflict caption

更新于:2020 年 6 月 19 日 上午 5:38

v1.9

Fixed MK's portrait in Dracula's boss fight

更新于:2020 年 6 月 19 日 上午 4:21

v1.8

Added Dracula dialogue
Fixed being unable to skip Dracula dialogue by pressing attack

-Dash attack-
Can be cancelled into Up Strong at any point

更新于:2020 年 6 月 9 日 上午 11:04

v1.7

Added Miiverse drawings
Refined CSS UI

更新于:2020 年 3 月 9 日 下午 12:24

v1.6

Added Kirby support
Added Feri costume
Added Otto bobblehead
Added sound on character select screen
Added css_draw.gml

更新于:2020 年 2 月 11 日 下午 2:26

v1.5

Added Abyss Runes
MK's AI will no longer move towards the blastzone while using neutral special
MK will no longer stay in a strange angle when attacking straight after gliding (not tested)
Increased lifetime of fspecial hitbox (1 -> 5)
Decreased landing lag of back air (6 -> 3)

更新于:2020 年 2 月 6 日 下午 12:30

v1.4

Added AI scripting

更新于:2020 年 1 月 30 日 上午 11:50

v1.3

-Up Special-
Decreased damage of first hit (20 -> 15)
Decreased knockback scaling of first hit (1.2 -> 1.1)

-Jab-
Changed angle flipper (7 -> 4)
Changed angle (361 -> 50)
Added hit lockout (0 -> 10)

更新于:2020 年 1 月 19 日 下午 3:25

v1.2

Increased base hitpause on forward strong, down strong and up strong
Increased hitpause scaling on neutral air, neutral special final hit, glide attack
Changed hit sound effects for up smash and glide attack
Jab angle flipper changed to angle in (6 -> 7)