Rivals of Aether
100% Accurate Meta Knight
Показване на 1 — 10 от 14 постъпления
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Обновление: 9 авг. 2024 в 6:34

v1.11

Removed Feri compatibility

Обновление: 21 юли 2020 в 7:00

v1.10

Changed CSS sound to the Wii Remote sound from Brawl
Added Toon Link Photo
Added official Abyss Rune support
Added Mt Dedede title
Added Hikaru title
Added Soulbound Conflict caption

Обновление: 19 юни 2020 в 5:38

v1.9

Fixed MK's portrait in Dracula's boss fight

Обновление: 19 юни 2020 в 4:21

v1.8

Added Dracula dialogue
Fixed being unable to skip Dracula dialogue by pressing attack

-Dash attack-
Can be cancelled into Up Strong at any point

Обновление: 9 юни 2020 в 11:04

v1.7

Added Miiverse drawings
Refined CSS UI

Обновление: 9 март 2020 в 12:24

v1.6

Added Kirby support
Added Feri costume
Added Otto bobblehead
Added sound on character select screen
Added css_draw.gml

Обновление: 11 февр. 2020 в 14:26

v1.5

Added Abyss Runes
MK's AI will no longer move towards the blastzone while using neutral special
MK will no longer stay in a strange angle when attacking straight after gliding (not tested)
Increased lifetime of fspecial hitbox (1 -> 5)
Decreased landing lag of back air (6 -> 3)

Обновление: 6 февр. 2020 в 12:30

v1.4

Added AI scripting

Обновление: 30 ян. 2020 в 11:50

v1.3

-Up Special-
Decreased damage of first hit (20 -> 15)
Decreased knockback scaling of first hit (1.2 -> 1.1)

-Jab-
Changed angle flipper (7 -> 4)
Changed angle (361 -> 50)
Added hit lockout (0 -> 10)

Обновление: 19 ян. 2020 в 15:25

v1.2

Increased base hitpause on forward strong, down strong and up strong
Increased hitpause scaling on neutral air, neutral special final hit, glide attack
Changed hit sound effects for up smash and glide attack
Jab angle flipper changed to angle in (6 -> 7)