Golf It!
Floating Islands
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更新于:2021 年 3 月 1 日 上午 11:40

* VR compatible.
* Added a message inside the ship for VR-players. :P

更新于:2020 年 12 月 28 日 上午 5:16

* Replaced advertisement for Everest with my new map Pompeii

更新于:2020 年 11 月 25 日 上午 10:55

* Added Final View camera
* Added a couple insignificant decorative elements from the new asset pack

更新于:2020 年 7 月 10 日 上午 6:57

* Added a poster showing my other maps.

Other than that, what's there to change? The map is really great the way it is! ;)

更新于:2020 年 3 月 5 日 上午 8:17

* Teleport replaced with Ball Trap Plant. The way it was originally meant to be.

Thanks to the developers for fixing the plant bug in the latest hotfix!

更新于:2020 年 2 月 22 日 下午 12:15

* Base of crates under shipdeck given a cleaner edge to make collision more predictable at high speed.

更新于:2020 年 2 月 22 日 上午 8:19

* Reduced light intensity from 8 to 5 due to some people finding it too bright.

更新于:2020 年 2 月 17 日 上午 11:05

* Gravity accidentally shifted on last update (due to the editor accidentally selecting invisible objects), making the gravity hole almost unplayable. FIXED!

更新于:2020 年 2 月 17 日 上午 10:13

Finally hit the front page of "Popular" on Workshop! Phew! Thanks for rating!
Need more ratings to outweigh the 2 negative I got from (now fixed) bugs the first couple of days. :)

* Added a new edge on the gravity-hole after seeing a dane get stuck... Should be less annoying if you hit too hard on your first stroke as a nice bonus.
* Small adjustments to the boat cannon area.
* Minor decorations added at base of tower.
* A certain variable changed from -20 to -15.

更新于:2020 年 2 月 6 日 上午 11:48

* Added extra walls in front of the two cannons in cargo hold. Makes it less likely to knock balls into them triggering both at once.
* Swapped middle crate in cargo hold. Sometimes made people jump.
* Added a new back wall at the deck drop. Smooth wall now.
* Slightly increased target size on hole 3 far jump.
* Adjusted angle of the new obstacle in attic.
* Added a couple of trees to get some shadow/shade on the bright sand on the cannon-loop hole.