Garry's Mod
Easy Entity Inspector
กำลังแสดง 1-10 จาก 28 รายการ
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อัปเดต: 28 เม.ย. @ 11: 23am
โดย Rubat

https://github.com/robotboy655/gmod-addons/commit/3540164e620c7f6c29f36e9b6b858b8de324d98d

อัปเดต: 22 มี.ค. 2024 @ 5: 04pm
โดย Rubat

* Cleaned up box rendering, so there are no diagonal lines, so it's cleaner now
* Improved amount of info for Hitbox inspector
* Minor backend changes (removal of deprecated functions, code style changes, etc)
* Added "World Axis-Aligned Bounds"

อัปเดต: 8 มิ.ย. 2020 @ 4: 06pm

* Added "Center of Mass" inspector and "box dimensions" feature
* Added "Copy Model/Class to Clipboard" to "Hold > C > Right on an entity" to all entities("developer 1" must be enabled)
* Added GetSolid, GetMoveType inspectors to the context menu UI
* Placeholders for UI inspectors if no data is shown
* Use the entity player is looking it if nothing is selected for some UI inspectors
* Added "rb655_EasyInspector_AddInfoFunc" function for modders
* Fixed Lua errors when inspecting entities with bad physics, such as Bouncy Ball
* Fixed the HUD drawing 2 times with the "Draw when holstered" option enabled

อัปเดต: 9 ก.ค. 2017 @ 12: 34am

Minor internal changes/fixes

อัปเดต: 14 ก.ค. 2016 @ 2: 36pm

* Improved caching on "Physics Box" inspector to refresh if the physics box on the entity was changed
* Improved refresh rate of the sub materials text field.

อัปเดต: 18 ก.ย. 2015 @ 2: 10pm

  • Improved the automatic text area height for last 3 text areas
  • Fixed "Physics Box" inspector not working for some models with super complex physics meshes
  • "Physics Box" inspector now caches results by class_model, instead of only model.
  • Added Mins, Maxs and Center vector positions to Render Bounds, OBB, etc inspectors
  • Added update delays to last 3 text areas for performance reasons:
    • Update delay of 1 second to "Bodygroups" text box
    • Update delay of 0.1 seconds to "Pose Parameters" text box
    • Update delay of 10 second to "Sub Materials" text box

อัปเดต: 20 มิ.ย. 2015 @ 12: 30pm

* Fixed a Lua error considering bone angles in "Hit Boxes" view.

อัปเดต: 20 มิ.ย. 2015 @ 12: 30pm

อัปเดต: 20 มิ.ย. 2015 @ 12: 28pm

อัปเดต: 5 พ.ค. 2015 @ 6: 22am