Garry's Mod
[LFS] Ground Vehicle Base
Hiển thị 1-10 trong 12 mục
< 1  2 >
Cập nhật: 6 Thg07, 2022 @ 1:17am

Improvements
Changes to the vector math used to align vehicles with the ground. Vehicles now correctly rotate to match the ground's inclination.
Vehicles now use more than one trace to calculate a smoother rotation between surfaces. This should result in smoother riding and better transitions from one surface to another.
Added a new developer overview, which should help vehicle creators debug their vehicles.
Changes
The default shadow params for movement were updated, giving a faster response for vehicles with no custom params.
GMod lua operators (&&, ||, etc) were replaced with the default Lua operators.
Changed the spawn behavior to spawn vehicles facing towards the player.
Added the basics for AI implementation.

Cập nhật: 16 Thg03, 2020 @ 5:54pm

Cập nhật: 16 Thg03, 2020 @ 5:34pm

Added a new method to get relative direction from the guns to where the player is aiming

Cập nhật: 2 Thg01, 2020 @ 2:03pm

Cập nhật: 30 Thg12, 2019 @ 4:45pm

Hover vehicles now go into the water if they are turned off

Cập nhật: 30 Thg12, 2019 @ 4:43pm

Fixed the sound pitch going too high

Cập nhật: 30 Thg12, 2019 @ 4:32pm

Changed how the sound processing is done

Cập nhật: 30 Thg12, 2019 @ 3:35pm

Added new HUD indicators to the driver seat
Vehicles must now be turned on

Cập nhật: 30 Thg12, 2019 @ 1:01pm

Fixed OnTick missing from the base

Cập nhật: 30 Thg12, 2019 @ 12:21pm