Garry's Mod

Garry's Mod

[LFS] Ground Vehicle Base
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Mis à jour le : 6 juil. 2022 à 1h17

Improvements
Changes to the vector math used to align vehicles with the ground. Vehicles now correctly rotate to match the ground's inclination.
Vehicles now use more than one trace to calculate a smoother rotation between surfaces. This should result in smoother riding and better transitions from one surface to another.
Added a new developer overview, which should help vehicle creators debug their vehicles.
Changes
The default shadow params for movement were updated, giving a faster response for vehicles with no custom params.
GMod lua operators (&&, ||, etc) were replaced with the default Lua operators.
Changed the spawn behavior to spawn vehicles facing towards the player.
Added the basics for AI implementation.

Mis à jour le : 16 mars 2020 à 17h54

Mis à jour le : 16 mars 2020 à 17h34

Added a new method to get relative direction from the guns to where the player is aiming

Mis à jour le : 2 janv. 2020 à 14h03

Mis à jour le : 30 déc. 2019 à 16h45

Hover vehicles now go into the water if they are turned off

Mis à jour le : 30 déc. 2019 à 16h43

Fixed the sound pitch going too high

Mis à jour le : 30 déc. 2019 à 16h32

Changed how the sound processing is done

Mis à jour le : 30 déc. 2019 à 15h35

Added new HUD indicators to the driver seat
Vehicles must now be turned on

Mis à jour le : 30 déc. 2019 à 13h01

Fixed OnTick missing from the base

Mis à jour le : 30 déc. 2019 à 12h21