Sid Meier's Civilization VI

Sid Meier's Civilization VI

Alliances Expanded
Mostrando 1-7 de 7 aportaciones
Actualización: 25 ENE 2021 a las 5:09

load order changes

Actualización: 22 ENE 2021 a las 19:24

- fixed crashes occuring when Rise & Fall or the Macedonia-Persia pack were missing.
- minor text fix: the Trawler is now correctly referred to as such in all places.

Actualización: 22 ENE 2021 a las 2:22

- restored Liang to her original state, except for the last promotion. Amusement now takes the place of Parks & Recreation.
- If you also use City Lights, she will get the last promotion from there instead.
- Maritime Alliances no longer enable Fisheries (which are back at Liang) but instead a new improvement at level 2: the Trawler. You can only built one Trawler per city and it must be built on ocean, but it works like a Vampire Castle, i.e. it's quite powerful and will allow you to feed your capital with high seas fishing fleets placed all over the map.

Actualización: 28 JUN 2020 a las 4:04

changed load order to improve compatibility with UI mods

Actualización: 5 FEB 2020 a las 13:34

Actualización: 24 DIC 2019 a las 16:33

- fixed Civilopedia entry for alliances which now shows all alliance point sources as well as the bonuses for all new alliance types

- added compatibility with SM's Governors mod. Balance is sketchy, but no crashes will occur.

Actualización: 24 DIC 2019 a las 6:44