全面战争:战锤2

全面战争:战锤2

Skaven Undercities Redone (Beta)
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更新于:2021 年 1 月 16 日 上午 11:27

更新于:2020 年 5 月 18 日 下午 3:47

Added a small fix for Empire Forts and Elven Gates that could cause crashes.

更新于:2020 年 3 月 21 日 下午 6:06

Fixed a problem that could occur with coastal settlements generating the wrong keys

更新于:2020 年 3 月 8 日 下午 6:42

removed custom effect bundles and replaced with CA version of it to ensure crashes no longer possible

更新于:2020 年 3 月 6 日 下午 2:28

Last patch had broken script, script is now fixed

更新于:2020 年 3 月 6 日 下午 2:06

Changed the method by which skaven armies are generated, global table has also changed

更新于:2020 年 3 月 5 日 下午 6:41

Quick adjustment of the script, added a few more logs and tweaked some of the spawn settings. Should definitively end the spawn force problems. Script logs always welcome

更新于:2020 年 3 月 2 日 下午 6:11

Added a validation check for undercity entries to prevent lua errors that would prevent end turn from being reenabled. Also moved this validation check and the table remove function after the callback to ensure even if it does somehow fail the callback will fire and reenable end turn after 5 seconds.

更新于:2020 年 3 月 1 日 下午 4:30

Moved callback function to before the army spawns to ensure script breaks dont prevent it from happening.

Disabled Old World Skaven mechanic introduced in last patch, caused incompatibilities with startpos mods

更新于:2020 年 2 月 29 日 下午 3:41

Added a callback function to prevent infinite turn times caused by bad coordinate data