Space Engineers

Space Engineers

AQD - Armor Expansion
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Uppdatering: 30 okt, 2021 @ 0:58

Patch 1.7b
  • Updated Armor Definitions to CoreParts-scheme.
  • Added mirror symbol to all mirrored blocks to make them more easily legible.

Uppdatering: 17 okt, 2021 @ 11:15

Patch 1.7a
  • Added Assembler quick-build entries for all blocks.

Uppdatering: 17 okt, 2021 @ 6:53

Patch 1.7
  • Added Slope Transition, Half Slope Transition and Slab Slope Transition blocks.
  • Removed all armor plates from the G menu since Keen implemented their own. The blocks are still ingame - and thus won't break any builds - but you won't be able to build more of them.
  • Fix for mountpoints on Inverted Corner Split and Slab Corner Split being too large.
  • Swapped 3x1 and 4x1 slope blocks to use a slightly different texture. The creases will now stand out less and interact with some skins slightly differently.

Uppdatering: 27 maj, 2021 @ 9:05

Patch 1.6c
  • Fixed rotated collisions.
https://github.com/enenra/aqdse/commit/f88f2ace4c01a3e338497d8cc6a7164a8cbd2ab9

Uppdatering: 27 maj, 2021 @ 0:41

Patch 1.6b
  • Fixed blocks that were accidentally rotated.
  • Fixed weird mountpoints on some blocks.
https://github.com/enenra/aqdse/commit/66c4272d7c0aa7d267da6616ac3dfbfa0f9907dc

Uppdatering: 26 maj, 2021 @ 14:04

Patch 1.6a
  • Fixed missing WC registration of new block

Uppdatering: 26 maj, 2021 @ 14:01

Patch 1.6
  • Reworked all collisions to fit the blocks more tightly.
  • Added Slab Raised Corner Inset.
  • Swapped to the new Keen localization system.
  • Fixed 4x1 slope texture tiling to be more consistent.

Uppdatering: 11 apr, 2021 @ 10:03

Patch 1.5b
  • All armor blocks now register their type with WC, ensuring that damage is applied correctly.

Uppdatering: 10 apr, 2021 @ 8:55

Uppdatering: 3 dec, 2020 @ 12:10

Patch 1.5a