Space Engineers
AQD - Armor Expansion
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Обновление: 30 окт. 2021 в 0:58

Patch 1.7b
  • Updated Armor Definitions to CoreParts-scheme.
  • Added mirror symbol to all mirrored blocks to make them more easily legible.

Обновление: 17 окт. 2021 в 11:15

Patch 1.7a
  • Added Assembler quick-build entries for all blocks.

Обновление: 17 окт. 2021 в 6:53

Patch 1.7
  • Added Slope Transition, Half Slope Transition and Slab Slope Transition blocks.
  • Removed all armor plates from the G menu since Keen implemented their own. The blocks are still ingame - and thus won't break any builds - but you won't be able to build more of them.
  • Fix for mountpoints on Inverted Corner Split and Slab Corner Split being too large.
  • Swapped 3x1 and 4x1 slope blocks to use a slightly different texture. The creases will now stand out less and interact with some skins slightly differently.

Обновление: 27 май 2021 в 9:05

Patch 1.6c
  • Fixed rotated collisions.
https://github.com/enenra/aqdse/commit/f88f2ace4c01a3e338497d8cc6a7164a8cbd2ab9

Обновление: 27 май 2021 в 0:41

Patch 1.6b
  • Fixed blocks that were accidentally rotated.
  • Fixed weird mountpoints on some blocks.
https://github.com/enenra/aqdse/commit/66c4272d7c0aa7d267da6616ac3dfbfa0f9907dc

Обновление: 26 май 2021 в 14:04

Patch 1.6a
  • Fixed missing WC registration of new block

Обновление: 26 май 2021 в 14:01

Patch 1.6
  • Reworked all collisions to fit the blocks more tightly.
  • Added Slab Raised Corner Inset.
  • Swapped to the new Keen localization system.
  • Fixed 4x1 slope texture tiling to be more consistent.

Обновление: 11 апр. 2021 в 10:03

Patch 1.5b
  • All armor blocks now register their type with WC, ensuring that damage is applied correctly.

Обновление: 10 апр. 2021 в 8:55

Обновление: 3 дек. 2020 в 12:10

Patch 1.5a