Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars Of The Gods - Ancient Wars Mod Part 1 for Patch 20
Menampilkan21-30 dari 155 kiriman
< 1  2  3  4  5 ... 16 >
Pembaruan: 29 Apr 2021 @ 6:16am

Removed duplicate units from Campaign games for Macedon, Egypt, Seleucid and Bactria.

Pembaruan: 29 Apr 2021 @ 12:17am

Fixes to incorrect units sizes to some Hoplites showing 260 units when they should be 200

Pembaruan: 27 Apr 2021 @ 7:51am

updated some greek shield textures for athens

Pembaruan: 26 Apr 2021 @ 9:09am

Some further UI fixes

Pembaruan: 26 Apr 2021 @ 5:21am

Some UI fixes

Pembaruan: 23 Apr 2021 @ 2:35am

Reduced AI recruitment and upkeep costs bonuses by 50%

Pembaruan: 22 Apr 2021 @ 2:31pm

Rome, Carthage, Pontus, Macedon and Parthia now get a buff when they lose there capital the AI will spawn a full stack army to attempt to retake back!

Also romans have the choice of early preatorians upto turn 100 then the late Praetorians will appear otherwise.

Thanks to Jake Armitage and adityamars from DEI team for there input and creation of the script for us to enjoy

Pembaruan: 21 Apr 2021 @ 2:07pm

updated image

Pembaruan: 21 Apr 2021 @ 1:09pm

updated image

Pembaruan: 21 Apr 2021 @ 8:29am

Reduced commodities prices by 40%. Reduced faction and player bonus money per turn my 30%. Player should not be swimming in money. But if you build armies you will be hurting for cash. Raised AI Sea Control priorities by 5%. Raised AI defensive priorities by 5%.