Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars Of The Gods - Ancient Wars Mod Part 1 for Patch 20
Ergebnisse 21–30 von 155
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Update: 29. Apr. 2021 um 6:16

Removed duplicate units from Campaign games for Macedon, Egypt, Seleucid and Bactria.

Update: 29. Apr. 2021 um 0:17

Fixes to incorrect units sizes to some Hoplites showing 260 units when they should be 200

Update: 27. Apr. 2021 um 7:51

updated some greek shield textures for athens

Update: 26. Apr. 2021 um 9:09

Some further UI fixes

Update: 26. Apr. 2021 um 5:21

Some UI fixes

Update: 23. Apr. 2021 um 2:35

Reduced AI recruitment and upkeep costs bonuses by 50%

Update: 22. Apr. 2021 um 14:31

Rome, Carthage, Pontus, Macedon and Parthia now get a buff when they lose there capital the AI will spawn a full stack army to attempt to retake back!

Also romans have the choice of early preatorians upto turn 100 then the late Praetorians will appear otherwise.

Thanks to Jake Armitage and adityamars from DEI team for there input and creation of the script for us to enjoy

Update: 21. Apr. 2021 um 14:07

updated image

Update: 21. Apr. 2021 um 13:09

updated image

Update: 21. Apr. 2021 um 8:29

Reduced commodities prices by 40%. Reduced faction and player bonus money per turn my 30%. Player should not be swimming in money. But if you build armies you will be hurting for cash. Raised AI Sea Control priorities by 5%. Raised AI defensive priorities by 5%.