XCOM 2
[WOTC] Operators vs. Aliens Core Mod (In Alpha)
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更新于:2019 年 12 月 10 日 下午 3:14

- Removd Squad Size upgrades from the GTS
- Fixed Pod Sizes for Gatecrasher and beyond
- Fixed Reinforcement SITREP from showing up on normal missions
- Fixed EU Aim Rolls not being loaded properly

更新于:2019 年 12 月 10 日 上午 5:23

- oh god i'm tired
- Fixed Lock-on rockets, they should no longer be free and available from campaign start. They should now require Gauss Weapons research and cost supplies and alloys.
- PCS disabled for all soldiers.
- Tried to fix Templar not being able to use shields

更新于:2019 年 12 月 10 日 上午 3:51

- Fixing enemy pod sizes again.
- Fixed Operator's having access to Swords when they shouldn't
- Lowered recruit cost from 40 supplies to 20.
- Increased starting rookie roster from 12 to 30
- Lowered rookie aim to 63, was 69. This is due to a bug where Operators previously weren't gaining the +6 aim at Squaddie they were meant to. Now that this is fixed, rookie aim is being lowered to what it was originally intended to be; there is no loss of aim for an Operator's career gains overall.
- Increased the speed of Iridar's Standard and Plasma rocket projectiles.

更新于:2019 年 12 月 10 日 上午 2:32

- Attempting to fix broken armor configs

更新于:2019 年 12 月 10 日 上午 12:16

更新于:2019 年 12 月 10 日 上午 12:05

- Attempting to fix the enemy spawning so that the right spawning lists are being used

更新于:2019 年 12 月 9 日 下午 4:02

- Fixed enemies not spawning
- Fixed weapon abilities not being properly applied
- Weapon Skin Replacer and Weapon Skin Replacer Configuration are now essential mods (they apply the weapon abilities)
- Removed Easy Unit Customizer from the collection
- Removed Squad Size upgrades
- Removed the ability to sell the Lost bodies for money
- Removed Shredder and Holo-targeting from showing up as a cross class ability
- Removed Mimetic Beacons

更新于:2019 年 12 月 8 日 下午 9:37

please work