Cossacks 3

Cossacks 3

19th Century
Menampilkan1-10 dari 25 kiriman
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Pembaruan: 6 Mar @ 5:26am

Reduced the cost and production time of most land units, haven't touched the Navy. Reduced the cost percent increase of duplicate buildings.

Pembaruan: 7 Sep 2024 @ 6:56am

Finally stopped the Maratha Officer from charging forward and getting killed.

Pembaruan: 3 Sep 2024 @ 4:29am

A very small update to correct the Maratha Officer, just to let everyone know that if you play a game with Maratha included (whether human or A.I controlled) a saved game will not load, don't know why, perhaps one Nation too many.

Pembaruan: 29 Agu 2024 @ 7:25am

Added Maratha as a playable Nation. The A.I won't create as many formations as other Nations as they will most likely attack in swarms. Raised the attack damage of swords to 50 and pikes to 75.

Pembaruan: 30 Jul 2024 @ 3:24am

Added the dearly missed Ebels fantastic 'Terrain Mod', plus Romania as a playable Nation incorporating Moldavia and Wallachia.

Pembaruan: 7 Mei 2024 @ 1:30am

This is the long overdue update to my 19th Century mod, thanks as always to Awar, without whom my mods would not exist. The AI will now produce a General, greatly reduced in cost, followed by an Elite unit with high attack values. Not every Nation will have the same unit and they can only be accessed once a General is created. There are a few other minor changes but other than that it's just the same.

Pembaruan: 21 Jan 2023 @ 7:48am

Another small update, changed the formations from Rank-Column-Square to Line-Rank-Square.

Pembaruan: 29 Nov 2022 @ 3:28am

A small update, many thanks to Awar for improving the A.I for me, plus a few cosmetic changes of my own.

Pembaruan: 19 Nov 2022 @ 8:49am

Changed some of the Infantry production times to make it more interesting as well as adding a shield bonus to the Guard.

Pembaruan: 14 Nov 2022 @ 5:40am

Finally got this update to work.

A long overdue update to my 19th Century mod, I've added a Dragoon like unit to every Nation, credit as always to Awar without whom my mods would not be possible, the A.I will now select a pre-determined two of the three Cavalry units available making every Country a different challenge, updated the Scottish Cavalry and created a couple of different colour horses. Also updated Bavaria to be more historically correct.