XCOM 2
Raider Faction: Global Occult Coalition
Mostrando 1-10 de 28 aportaciones
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Actualización: 7 JUL 2024 a las 6:22

-localization overhaul
-missing descriptions and placeholders replaced with fitting text

Actualización: 5 JUL 2023 a las 7:59

-updated GOC mecs to be hackable

Actualización: 12 FEB 2022 a las 13:37

-Added revamped target icon by RustyDios

Actualización: 6 ENE 2022 a las 18:09

-Shaders broke, so update

Actualización: 6 ENE 2022 a las 11:31

-Ai fixes

Actualización: 23 NOV 2021 a las 12:14

-Fixed Abilitydescname for GOC reward weapons

Actualización: 20 NOV 2021 a las 11:19

-Distiller localization fix

Actualización: 5 ABR 2021 a las 11:31

-Added Sanctuary Guardian (Puma The Great Apostle) as a "boss" unit for newest "Raider Faction Bases" mod update.
-Added "Blinding Light" Light machine gun, which Sanctuary Guardian always drops on death.
-Toned down tier 3 and xcom goc weaponry so that it no longer is blinding for the user.

Actualización: 21 NOV 2020 a las 8:27

-Fixed issues with Reaver shotgun not working with other mods, due to it's non standard shot as primary attack. It should work as any other shotgun now, but It'll still cause enemies to bleed.
-The distiller now has standard fire mode without cooldown.

Actualización: 4 OCT 2020 a las 6:45

-Added a GOC-controlled Area sitrep. Which replaces alien enemies with GOC troopers.