XCOM 2
Raider Faction: Global Occult Coalition
Mostrando 11-20 de 28 aportaciones
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Actualización: 16 JUL 2020 a las 11:47

-Cleaned up minor config mistakes pointed out by Malek Deneith

Actualización: 25 JUN 2020 a las 2:24

-Fixed the format of Chinese translation files.

Actualización: 22 JUN 2020 a las 4:53

-Added Simplified Chinese and Traditional Chinese translations. Credit to Mogwai for translating everything.

Actualización: 11 JUN 2020 a las 6:37

-Death squad sitrep should only appear at force level 9, therefore only on 2nd tier, Thank you djvandebrake, for showing me this config setting i completely overlooked.

Actualización: 11 JUN 2020 a las 2:43

-I made GOC Death squad sitrep only spawn at forcelevel 6 and up.

Actualización: 29 MAY 2020 a las 13:03

-Decreased tier 1 Sectopod Armor from 3 to 2
-Decreased tier 2 Sectopod Health Points from 18 to 16

Actualización: 28 MAY 2020 a las 12:11

-attempt at making distiller compatible with Primary Secondaries

Actualización: 11 MAY 2020 a las 4:07

-Nerfed The GOC Combat chassis on all tiers, as I realised that throwing that machine at people who have no chance of beating it is unfair.

Actualización: 8 MAY 2020 a las 4:44

-fixed minor typos in xcomgame data

Actualización: 22 ABR 2020 a las 10:02

-Fixed issue with Distiller causing holder to have 2 pistolfire abilities
-Fixed issue with Reaver not recovering an action point for standard shot on killed lost.