武装突袭3

武装突袭3

[SP] Chain Reaction
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更新于:2013 年 11 月 23 日 上午 6:08

Added: Permanent fix for game-breaking BIS udpates, Added: Empty, usable Quad near

更新于:2013 年 11 月 22 日 下午 3:21

Fix: Mission breaking bug introduced by BIS patch, Fix: Reinforcement script, Added: New complexity to the extraction sequence

更新于:2013 年 11 月 13 日 下午 2:21

Changed: Radio Script now uses the Communication menu complete with icon and popup box. Added: Custom radio sounds upon using radio script.

更新于:2013 年 11 月 11 日 下午 2:09

Added: Establishing Shot is now in NVG, Added: Fail Mission if you shoot Alex, Tweaked: Text for extraction to clarify that YOU have to drive.

更新于:2013 年 11 月 10 日 上午 3:37

Minor tweaks made after I made a full playthrough including all objectives. (not worth listing)

更新于:2013 年 11 月 9 日 上午 5:17

- Added: Establishing Shot

更新于:2013 年 11 月 8 日 上午 2:18

- Oops, fixed an obvious mistake.

更新于:2013 年 11 月 8 日 上午 2:15

Massive Overhaul of the optional objective. Should now feel a lot better, be more realistic, and not as ridiculously impossible.

更新于:2013 年 11 月 8 日 上午 12:42

- minor tweak to try and fix a rare bug where the solar plant is blown up by the time you get there (I can't replicate)

更新于:2013 年 11 月 5 日 上午 11:31

Another potential quickfix to the insertion bug (init.sqf variables set to false)