Rivals of Aether

Rivals of Aether

Commander Video [Test Build Ver.]
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更新于:2019 年 11 月 25 日 上午 8:00

v0.17

- Fstrong implemented: Taking reference from CORE, Commander Video whips out the core and fires off a shot with it. It has two hitboxes: one small one for those caught in close proximity, and another for the ranged laser attack.

更新于:2019 年 11 月 24 日 下午 2:07

v0.16

- Re-aligned jump, land and landinglag sprites into accurate positions.
- Re-arranged up-air sounds(now using blow_medium2 & 3 respectively)
- Added F-tilt: Commander Video will KICK his enemies, with a gentle forward motion to show the movement.

更新于:2019 年 11 月 22 日 上午 4:55

v0.15

- (Rudimentary) U-tilt now in place.
- Edited hitbox range of Uair- now much more generous and should be easier to chain all three hits.
- Increased friction slightly on f-special.
- Reduced friction on dash attack.
- Speed of Dair now reduced, slightly slower startup and speed.
- Edited size of Dair hitbox to cover a general area and not just the bullet fired.

更新于:2019 年 11 月 20 日 下午 12:33

v0.14

- Implemented down-air.
- Implemented down-air hurtboxes.
- Tweaked damage output alongside base hitpause stat.
- Sound added to down-air.

long changelog short there's a down-air added

更新于:2019 年 11 月 19 日 上午 9:30

v0.12:

- Edited damage of up-air and reach of hitboxes, now weakened to a total of 7% damage with knockback to account for it
- Compressed sizes of a few files
- Edited spinhurt to be cleaner and finalised
- Changed dash attack hitboxes: There are now only two, and can be jump-canceled out of it as soon as you make the first hitbox connect with your opponent.
- Turned down spring sound to be less aggressive.
- Edited hitbox priorities of up-special, with the spring being low priority.
- Spring now attaches to ground momentarily when it lands.
- New, final sprites for pratfall and upspecial implemented.
- Upspecial hurtboxes also implemented.

更新于:2019 年 11 月 17 日 下午 12:09

v0.10

- MODE: BETA initiated.