Scrap Mechanic

Scrap Mechanic

Cannons Pack
Viser 61–70 av 89 bidrag
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Oppdatering: 18. feb. 2020 @ 8.30

Update 2.5

Changelog:
-Now the mod uses an advanced global particle that works even when the cannon is getting destroyed, thanks to Brent Batch
-New cannnon! An Orbital cannon
-Changed the script for all cannons
-Improved the projectile particle
-Now all cannons support 1 tick signal

Oppdatering: 6. feb. 2020 @ 8.30

Update: 2.41

Changelog:
-Fixed the texture for Smart Cannon
-Lowered the size of effects

Oppdatering: 3. feb. 2020 @ 10.05

Update: 2.4

Changelog:
-Optimized the effects
-Added "ignore rotation" function for the Smart Cannon
-Reworked textures for nearly all cannons
-Changed effect settings

Oppdatering: 1. feb. 2020 @ 8.35

Update: 2.39

Changelog:
-Fixed explosion lightning effect
-Fixed the offsetting of the Smart cannon
-Now Smart cannon has a better texture

Oppdatering: 31. jan. 2020 @ 7.34

Update: 2.38

Changelog:
-Now explosion radius has a good limit system

Oppdatering: 30. jan. 2020 @ 12.41

Update: 2.37

Changelog:
-Fixed the smart cannon

Oppdatering: 30. jan. 2020 @ 12.22

Update: 2.36

Changelog:
-Now it's possible to offset the projectile shooting position
-Limited the explosion radius (limit is 100 now) so the game won't crash

Oppdatering: 28. jan. 2020 @ 11.16

Update: 2.35

Changelog:
-Deleted the junk from the scripts

Oppdatering: 28. jan. 2020 @ 7.57

Update: 2.34

Changelog:
-Changed the explosion impulse on all cannons
-Reworked the effect properties
-All bullets has their own collision sizes now

Oppdatering: 26. jan. 2020 @ 9.17

Update 2.33

Changelog:
-Fixed shells of the Smart cannon
-Optimized the code