Arma 3
Multiplayer Save and Load
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Actualización: 15 MAY 2020 a las 13:37

v2.1
Features
- "Fast Save/Load" added. Approx. 30s-3min save duration. Save/Load uses all server processing power until the save/load is complete. (Game will appear frozen!)

Fixes
- Vehicle fuel is saved/loaded.

Actualización: 6 MAY 2020 a las 9:17

Actualización: 6 MAY 2020 a las 9:16

V2.0
Features
- Added Simple/Full Save/Load toggle, for much faster save option, but with fewer details recorded.
- Faster load/save syntax.
- Compatible with existing save files.
- Saves "Things" (including ammo boxes and decorations).

Fixes
- General coding improvements
- "Dead" vehicles do not respawn on load.
- Hidden Map Objects
- Global Triggers

Actualización: 4 NOV 2019 a las 14:20

v1.1.4
Error catch and additional progress updates.

Actualización: 4 NOV 2019 a las 13:00

v1.1.3
toArray load bug fixed.

Actualización: 4 NOV 2019 a las 12:38

Actualización: 4 NOV 2019 a las 11:03

Actualización: 4 NOV 2019 a las 11:02

v1.1.2
Saving bux fix.

Actualización: 2 NOV 2019 a las 10:04

v1.1.1
Removed test saves.

Actualización: 2 NOV 2019 a las 9:58

v1.1
Locations and MissionNamespace now saved.
Note: missionNamespace items of type "CODE" are not saved, as this would decrease performance or break the process. MissionNamespace items are also not removed, so CODE items can be maintained by loading the original mission before loading your saved game.