Arma 3
Multiplayer Save and Load
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Opdatering: 15. maj 2020 kl. 13:37

v2.1
Features
- "Fast Save/Load" added. Approx. 30s-3min save duration. Save/Load uses all server processing power until the save/load is complete. (Game will appear frozen!)

Fixes
- Vehicle fuel is saved/loaded.

Opdatering: 6. maj 2020 kl. 9:17

Opdatering: 6. maj 2020 kl. 9:16

V2.0
Features
- Added Simple/Full Save/Load toggle, for much faster save option, but with fewer details recorded.
- Faster load/save syntax.
- Compatible with existing save files.
- Saves "Things" (including ammo boxes and decorations).

Fixes
- General coding improvements
- "Dead" vehicles do not respawn on load.
- Hidden Map Objects
- Global Triggers

Opdatering: 4. nov. 2019 kl. 14:20

v1.1.4
Error catch and additional progress updates.

Opdatering: 4. nov. 2019 kl. 13:00

v1.1.3
toArray load bug fixed.

Opdatering: 4. nov. 2019 kl. 12:38

Opdatering: 4. nov. 2019 kl. 11:03

Opdatering: 4. nov. 2019 kl. 11:02

v1.1.2
Saving bux fix.

Opdatering: 2. nov. 2019 kl. 10:04

v1.1.1
Removed test saves.

Opdatering: 2. nov. 2019 kl. 9:58

v1.1
Locations and MissionNamespace now saved.
Note: missionNamespace items of type "CODE" are not saved, as this would decrease performance or break the process. MissionNamespace items are also not removed, so CODE items can be maintained by loading the original mission before loading your saved game.