Killing Floor 2

Killing Floor 2

Advent Bunker Down
正在显示第 1 - 10 项,共 22 项条目
< 1  2  3 >
更新于:2021 年 5 月 13 日 下午 9:20

Advent Bunker Down V2.0
- Adjusted some lighting
- Added lighting to upper level overseeing docks
- Replaced broken Biotics Lab hex light material with a custom material
- Increased moving platform speed
- Changed precompute visibility technique
- Completed max draw distance for all meshes, lights and emitters
- Optimized certain meshes
- Adjusted certain zed path nodes
- Other optimizations

更新于:2020 年 9 月 15 日 下午 8:44

Advent Bunker Down V1.18
- Fixed zeds getting stuck at certain spawn points.

更新于:2020 年 9 月 12 日 上午 1:27

Advent Bunker Down V1.17
- Added forced paths between certain pathnodes where glass walls would block zed paths.
- Updated Precompute Visibility.

更新于:2020 年 9 月 11 日 下午 8:19

Advent Bunker Down V1.16
- Wrong version.

更新于:2020 年 9 月 5 日 下午 10:40

Advent Bunker Down V1.15
- Adjusted and updated certain pathnodes.

更新于:2020 年 9 月 3 日 下午 9:28

Advent Bunker Down V1.14
- Adjust some zed spawns.
- Other minor optimizations.

更新于:2020 年 8 月 29 日 下午 8:48

Advent Bunker Down V1.13
- Updated usage timing for moving platform.

更新于:2020 年 8 月 29 日 上午 3:08

Advent Bunker Down V1.12
- Updated a broken texture.
- Added a blocking volume around a new static mesh.

更新于:2020 年 8 月 29 日 上午 2:35

Advent Bunker Down V1.11
- Added a usable platform in dock 2.

更新于:2020 年 8 月 23 日 下午 8:52

Advent Bunker Down V1.10
- Added more Zed spawn points.
- Added more props providing cover players.
- Updated collision to block boss lasers on certain static meshes.