Counter-Strike 2

Counter-Strike 2

next aim map v3
Mostrando 1-10 de 26 aportaciones
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Actualización: 14 FEB 2021 a las 21:24

Loads of updates

Actualización: 21 ENE 2021 a las 9:17

SWAT swapped out

Actualización: 4 ABR 2020 a las 11:19

Actualización: 4 ABR 2020 a las 7:55

*Various glitch-fixes
*Improved movement around the map
*Added brushes to clean up some angles around the swat
*Widened connector

Actualización: 13 MAR 2020 a las 15:44

Actualización: 26 ENE 2020 a las 12:30

*Updated mid pillar to become a tower
*Changed a few textures
*Added a window that you can stand on
*Completed T-side secret

Map is pretty much done. No real issues atm apart from some brush issues which would take too long to fix and it doesn't impact gameplay and barely visuals unless you look for it.

Actualización: 17 ENE 2020 a las 12:50

*Replaced a prop_static that was glitching the map for other players.

Actualización: 17 ENE 2020 a las 6:56

*Added a secret room (doesn't affect gameplay)
*Added roof to parts of the map
*Added towers on both sides
*Got rid of annoying objects in the pathways
*Updated textures
*Updated lighting
*A load of optimization made
*Fixed spawnpoint glitch on T-side

A lot of more stuff was done that I can't remember.

Actualización: 13 ENE 2020 a las 6:09

Massive update.
*Edited the ramp side and added arches
*New exit door from garage(spawn) behind the arches
*Some retexturing
*Some displacement fixes
*Lighting fixes
*Lowered the ramps

Actualización: 11 ENE 2020 a las 12:27

*Added a hole for an extra spawn exit.
*Cleaned up the middle pillar.