Counter-Strike 2
next aim map v3
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Обновление: 14 фев. 2021 г. в 21:24

Loads of updates

Обновление: 21 янв. 2021 г. в 9:17

SWAT swapped out

Обновление: 4 апр. 2020 г. в 11:19

Обновление: 4 апр. 2020 г. в 7:55

*Various glitch-fixes
*Improved movement around the map
*Added brushes to clean up some angles around the swat
*Widened connector

Обновление: 13 мар. 2020 г. в 15:44

Обновление: 26 янв. 2020 г. в 12:30

*Updated mid pillar to become a tower
*Changed a few textures
*Added a window that you can stand on
*Completed T-side secret

Map is pretty much done. No real issues atm apart from some brush issues which would take too long to fix and it doesn't impact gameplay and barely visuals unless you look for it.

Обновление: 17 янв. 2020 г. в 12:50

*Replaced a prop_static that was glitching the map for other players.

Обновление: 17 янв. 2020 г. в 6:56

*Added a secret room (doesn't affect gameplay)
*Added roof to parts of the map
*Added towers on both sides
*Got rid of annoying objects in the pathways
*Updated textures
*Updated lighting
*A load of optimization made
*Fixed spawnpoint glitch on T-side

A lot of more stuff was done that I can't remember.

Обновление: 13 янв. 2020 г. в 6:09

Massive update.
*Edited the ramp side and added arches
*New exit door from garage(spawn) behind the arches
*Some retexturing
*Some displacement fixes
*Lighting fixes
*Lowered the ramps

Обновление: 11 янв. 2020 г. в 12:27

*Added a hole for an extra spawn exit.
*Cleaned up the middle pillar.