Stellaris

Stellaris

Star Trek: New Civilisations
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更新于:2021 年 5 月 12 日 下午 12:28

Graphics/Setup: Starfleet Iwo Jima class Destroyer added at tier 10, tier 11 refit.
Setup: Surveillance edicts added.
Setup: Multiple changes to planet classes and habitability:
Class Y (Sulphur) planet added, colonisable by Class Y habitability species.
Class V (Ammonia) planet added.
Class V (Chlorine) planet added.
Class N (Inert) planet added.
Various planets have been made uncolonisable, including Class A (Molten). Existing colonies will be shifted.
Excalbians now spawn on Class F (Geocrystalline) planet.
Colonised planets can no longer be terraformed into uncolonisable types.
Events: Colony Request Diplomatic event added for interaction with countries encountered in exploration clusters.
Events: Piracy Assistance Diplomatic event added for interaction with countries encountered in exploration clusters.
Events/Setup: Removed instance of dummy leaders getting disease events.
Graphics/Setup: Suliban now integrated into Iconography system.
Graphics: Bajoran Piety ships no longer clip.
Graphics: "Generic 06" ships textures have been improved slightly.
Graphics: Updated Tholian flag.
Graphics: Updated Vulcan flags.
Graphics: Updated Flaxian flag.
Interface: Fixed incorrect text on City Ship construction button.
Setup: Added Class A and Class V terraforming technologies.

更新于:2021 年 5 月 10 日 下午 2:15

Graphics: Discovery era refit graphics for tier 3 Starfleet Yorktown.
Graphics/Setup: Minor update to Sovereign class textures, changed from Command Cruiser to Battleship.
Graphics/Setup: Starfleet Velox class Command Cruiser added at tier 11, tier 12 refit.
Graphics/Setup: Updated Amut Adri graphics, tweaked weapon loadout.
Localisation: Fixed various ship names.
Setup: Deuterium market price is halved.
Setup: Dilithium orbital deposits have been doubled in value.
Setup: Energy buildings now consume less deuterium.
Setup: Fixed issue with replicators not showing their output in various tooltips.
Setup: Increased output for Technicians and Clerks
Setup: Manufactury/Foundry/Factory buildings now increase job output rather than number of jobs.
Setup: Minor improvements to economy setup / efficiencies.
Setup: Planetary shield technologies should now be researchable with shield techs, rather than without...
Setup: Warrior Culture will swap entertainer jobs for deulists on holodecks as expected.

更新于:2021 年 5 月 8 日 上午 11:32

Events: Added Trill, Flaxian and Dosi first contact outcomes for appropriate exploration clusters.
Graphics: Assimilated textures added for Kolag class, Calais class, Nova class, Miranda variants.
Graphics: Minor tweak to Edmonton class Excelsior refit.
Graphics: Updated Nova class, fixed DX11 issues.
Graphics: Updated Miranda class variants.
Graphics/Setup: Chalnoth Kolag class Scout added, tier 4 and 8 refits.
Graphics/Setup: Starfleet Calais class Miranda refit added at tier 11.
Localisation: Chalnoth start text added.
Localisation: Various fixes.
Setup: Adjusted subject tax rates for Federation and Dominion.
Setup: Class Q planet habitability is now restricted to appropriate species.
Setup: Fixed issue preventing planetary shield techs from unlocking.
Setup: Minor efficiency improvements.
Setup: Subjects share and gain intel as appropriate.
Setup: Undine can now join galactic community if they've taken the appropriate AP.

更新于:2021 年 5 月 6 日 下午 3:01

Minor tweak.

更新于:2021 年 5 月 6 日 下午 2:58

Graphics/Setup: Chalnoth Crocota class Light Cruiser added at tier 3, tier 5 and 7 refits.
Graphics/Setup: Pulse Cannon technology added. Unlocks Pulse Cannon type weapons for Phasers and Disruptors. Pulse Cannons upgrade with your Bolt technology once unlocked.
Localisation: Various fixes to ship plurals.
Localisation: Chalnoth start text added.

更新于:2021 年 5 月 5 日 下午 3:12

Events: Yaderan Holo-Colony event available as outcome in Obatta Cluster exploration.
Graphics/Setup: Starfleet Abanted class Destroyer added at tier 12.
Localisation: Start messages added for Borg Collective and Terra Prime.

更新于:2021 年 5 月 4 日 下午 1:54

Events: Border incident diplomatic event should now correctly ensure that the border system is named and selected.
Events/Setup: Added new exploration cluster first contact outcomes. Betazoids can be contacted if they do not spawn as a standard empire. System is limited for now but will expand to provide more empires and new interactions over next few patches.
Localisation: Fixed various small issues with ship plurals.
Map: Chalnoth should spawn as expected on Large Galaxy map.
Setup: Altamid event country should no longer request vassal status.
Setup: Augment Khanate should now start with a standard amount of resources and leaders.
Setup: Duplicate species issue should no longer appear when starting a new game. In edge cases may require 1 day to pass for fix to show.
Setup: Tholian colony ships cost fixed.

更新于:2021 年 5 月 3 日 下午 12:38

Graphics: Fixed issue with Quantum Torpedo MK X icons.
Graphics/Setup: Chalnoth species portraits added, uniforms added to Iconography system.
Graphics/Setup: Starfleet Daedalus tier 4 refit added.
Graphics/Setup: Starfleet Edmonton class Excelsior Refit added at tier 11.
Graphics/Setup: Starfleet Vivace class Light Cruiser added at tier 12.
Localisation: Fixed issue with Efrosian adjectives.
Localisation: Fixed issue with Prime Universe Incursion crisis tooltips.
Map/Setup: Chalnoth Anarchy added to Alpha Quadrant.
Setup: Cloning Worlds grant +20% assembly instead of +0.2.
Setup: Functional Anarchy civic and government added.
Setup: Obligate Carnivores species trait added.
Setup: Resolved issue with Dominion getting access to Borg Maturation Efficiency technologies.
Setup: Resolved issue with duplicate species classes at game start.
Setup: Tholians should now be able to receive new habitability traits.

更新于:2021 年 5 月 1 日 上午 9:47

Minor Fix: Prevented Borg Collective from spawning as AI.

更新于:2021 年 5 月 1 日 上午 8:36

Graphics/Setup: Cardassian Kahtis class Heavy Cruiser added at tier 11, tier 12 refit.
Graphics: Improvements to Romulan Pontilus class Command Cruiser.
Setup: Minor adjustment to Habitat capital building jobs.
Setup: Added Commercial District to habitats, providing clerk and artisan jobs.
Setup/Events: Removed events that destroyed Unicomplexes for non-Borg empires. Captured Unicomplexes can be used with standard Habitat districts now.