Garry's Mod
[VJ] Lethal Necrotics Reanimated: Half-Life 2
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Actualización: 9 NOV 2019 a las 17:08

None Provided

Actualización: 9 NOV 2019 a las 16:26

Minor Patch:
- Added some NMRiH anims
- Flinching
- Crawling anims (Coming soon for NPCs)
- Infection rise anim (Coming soon for NPCs)
- Some improvements on Death anims
- Readded Biting attack for Walkers

Actualización: 1 NOV 2019 a las 4:45

Happy Late Halloween!
I know this update was supposed to be released on Halloween, but I was super busy and tired, but here you go anyways, I won't spoil anything new that's in this, but it's a big one, please, enjoy. :)

Actualización: 19 OCT 2019 a las 14:56

None Provided

Actualización: 16 OCT 2019 a las 22:04

None Provided

Actualización: 12 OCT 2019 a las 20:34

- Added Elite Metrocop (Walker/Infected) To Combine Walker/Infected

Actualización: 12 OCT 2019 a las 17:59

None Provided

Actualización: 8 OCT 2019 a las 17:11

Major improvements on Infection System:
- Base Zombies will now spawn where the (S)NPC died on the spot.
- No longer get stuck in each other or that other stuff.
- VJ SNPCs' corpses will now despawn once killed/turned.
- (S)NPCs can now turn anywhere, regardless of distance from zombie.
This is a still WIP, need to figure how to make default NPCs' corpses disappear, same with CPT, Nextbot, etc.

Actualización: 6 OCT 2019 a las 22:57

Improved Infection system

Actualización: 5 OCT 2019 a las 13:23

None Provided