Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Half-Life 2
Viser 191–200 av 220 bidrag
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Oppdatering: 4. feb. 2020 @ 19.52

- Fixed Crawler hitboxes

Oppdatering: 4. feb. 2020 @ 19.10

None Provided

Oppdatering: 4. feb. 2020 @ 18.35

CHANGELOG:

Improvements:

Improved Infection system:
- NPCs/Players will now retain their model/skin/bodygroups when turned into a zombie! (However no ragdoll yet, but may be added in the future)
- Placed Infection system in Autorun.lua file to keep it organized and easy to maintain
- Removed individual Infection system on all zombies so no conflict/errors may occur

New:
- Added Corpse Walker
- Added Male, Female, and Combine Crawlers
- Added Single spawner for all zombie types
- Added Random Crawler/Spawner

Changes:
- Replaced Base zombie models with G-Man Walker/Infected so bonemerged custom models don't have broken fingers.

Oppdatering: 29. jan. 2020 @ 2.10

None Provided

Oppdatering: 26. jan. 2020 @ 15.45

None Provided

Oppdatering: 26. jan. 2020 @ 15.30

Improved Melee attack movement.

Oppdatering: 25. jan. 2020 @ 14.42

CHANGELOG:

Improvements:
- Removed Running animations for Infected, so now they will only Sprint for Balanced gameplay.

New:
- Added additional sounds for Zombies (Mainly Male Zombies) from NMRiH and L4D.

Oppdatering: 17. jan. 2020 @ 18.23

None Provided

Oppdatering: 13. jan. 2020 @ 0.20

None Provided

Oppdatering: 12. jan. 2020 @ 19.19

None Provided