Divinity: Original Sin 2

Divinity: Original Sin 2

Radiant Enhanced Flurry and All-In
Visar 1–5 av 5 poster
Uppdatering: 2 okt, 2019 @ 11:10

Uppdatering: 2 okt, 2019 @ 10:09

Back to normal ! Perfected version

Uppdatering: 2 okt, 2019 @ 7:26

Now this is perfect but ...
Damn it you Flurry ! you won't want my Damage range changes because your code is stupid ! > .<
Gotta remove the fun random range part then

Uppdatering: 2 okt, 2019 @ 7:05

Okay damage potencies are right on point if not perfect ! But i still feel a bit too much power from the cooldown, it has to be a rarer hit. Moving CD from 3 to 4. 4 turns + fight does happen, but quite rare.

Uppdatering: 2 okt, 2019 @ 6:29

Damages are too high ... i don't like easy games. This has to be just right.